1. Survival: Fountain of Youth
  2. News
  3. Patch 1267 | Saves Issue Fix, Balance Improvements, and More

Patch 1267 | Saves Issue Fix, Balance Improvements, and More

Hello, survivors!

Huge thanks to everyone who has reported an issue, shared suggestions, and sent us screenshots/logs. Today’s minor update brings a number of requested fixes and tweaks to existing features.

Please note that some of the reported issues need more time for reworking until they can be implemented, so if something is not addressed in this hotfix, it doesn't mean that we're not working on it. After today’s release, we immediately start preparing for the next patch.

And now to the good stuff!

[h3]SAVES FIX[/h3]
Some players have encountered a very unpleasant issue with being unable to load their saves. We’re sincerely sorry about it. We took measures for this problem not to appear again. After this update, you may see this save that you had problems opening before (it will have an exclamation mark). If you click on it, the window will open with the ability to load an earlier save. Just pick the one, open it and it should work fine.

Again, we are truly sorry for this bug and the inconvenience it brought to our players.

[h3]MAIN FIXES[/h3]
  • Animals (most importantly, those good ol’ snakes) don’t block harvesting processes when they are too far away. But they are still able to attack if you come too close to them, so be careful.
  • More rocks! We added more rock piles on the island of Hope and on Copper Island. Also, you can now track them with a special marker on the resource map.
  • It takes less time to light a fire after a failed attempt: the time of the next attempt is reduced by 60%. Burn them all!
  • Added smaller rotation steps for layouts, so machines and buildings can be easily placed parallel to the walls of the house. We dedicate this fix for the sake of perfectionism.
  • Carry more! The weight of all equipped items is not counted in the overall inventory weight anymore. Belts and bandoliers are now even more useful for giving those additional weight-free slots.
  • No more accidental destruction of a flask when drinking! A confirmation pop-up is now shown when trying to destroy a flask. And you will now get resources back when disassembling coconut and bamboo flasks, as well as a charcoal pile.
  • Destroying a badly constructed sloped roof should not be an issue anymore.
  • Fixed a bug with the carpentry workbench not accepting logs, if the previous process was incorrectly canceled.
  • The solar distiller doesn’t work at night anymore. Had to follow some physics laws here, sorry.
  • Tweaked the sounds the character made when receiving a sunburn status. Too much moaning, sounded a bit creepy.
  • Steam Cloud saves are now available. However, it is a Steam feature with some known issues, so use it cautiously.

[h3]BALANCE FIXES [/h3]
  • Added a slot for one additional item to take from the ship on Very Easy mode
  • Increased carrying capacities for Hard and Very Hard modes
  • Fixed resources received from disassembling the mapping tower
  • The charcoal pile is not automatically ignited after being built
  • Fixed descriptions for islands concerning the location of certain resources (horseweed and anteaters)
  • Tweaked damage received from falling
  • Fixed description for the water distiller (numbers are now correct)
  • Changed the description for harpoons (added information on the type of fish)
  • Increased shark HP
  • Decreased repair requirements for some items

[h3]OTHER IMPROVEMENTS[/h3]
  • Fixed dock boundaries
  • Added a tooltip for the gamepad on the resource-gathering page
  • Added a check that there is no obstacle when resurrecting near a bed
  • Numerous UX/UI improvements
  • Numerous visual improvements
  • Minor performance fixes
  • Localization edits
The Survival: Fountain of Youth Team