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  3. Enter the Chronosphere - Version 130

Enter the Chronosphere - Version 130

Happy new year! We're back at it.

Today's release is the last few pieces we got together before the break.

The most exciting new feature is doors. Both you and your enemies can open doors. Doors block line of sight, allowing you to delay being noticed. You can also close a door to block enemy attacks.

There's a bit more to do both visually on the doors, but let us know what you think.

Beyond that it's just a grab bag of fixes and quality of life stuff.

We're back to our regular release schedule, so expect another relase in two weeks.

[h2]Changelog[/h2]

[h3]🗺️ Level Generation[/h3]
  • Added doors to all reward rooms.


[h3]🖼️ Art[/h3]
  • Add a smooth visual transition animation into narrative.
  • Added background transitions.
  • Changed a Warmonkey region's colors.


[h3]🏓 Gameplay[/h3]
  • Projectiles with homing will now prefer targets which are closer to the direction they're already moving by default.
  • Allow selecting between different interactable elements in the scene via gamepad (with right click), and improve that experience on keyboard.
  • More indirect sources of damage are now correctly attributed as kills.
  • Removed mod stations from Luck of The Draw and Simple Trigonometry spheres (for now).
  • The "Glass Dimension" and "Plot Armour" irregular spheres now set HP to 1 instead of adjusting damage to 999.
  • Irregular spheres using the Shiny Belt gear have been adjusted to use a +3 ricochet mod on their weapons instead.


[h3]✅ UI[/h3]
  • Fixed a softlock when resetting progress or entering the tutorial from the irregular sphere choice.
  • Rename "looping" attack to "combo".
  • Rename "sequence" attack to "heat".
  • Fixed incorrect attack text being applied to Precision Shotgun. (Reported by @1_pinchy_maniac)
  • Dialogue rolls out instead of displaying instantly (in most cases).
  • Fixed uncentered gamepad icons.
  • The UI submit key is now displayed as space instead of enter.
  • Mission rewards are no longer listed in the small notification.
  • Removed unimplemented characters from character select.
  • Fixed tooltip links in equipment cards not being hoverable.


Check out the full changelog.



Just a reminder that we want to hear your feedback (good or bad) via Discord and Steam Discussions.

—Chronosphere Team