Enter the Chronosphere - Version 132
Got some new content for you. Before I go on... I just want to hint that we're cooking up a big update for the next one. Watch this space!
But on the topic of today's update: We've got five new irregular spheres. For those of you who are not far into the game: Irregular spheres are not available at the start, you have to complete the right mission to unlock them, then find their coordinates in a run (you can see where they are on the chronosphere select screen).
For the high-achievers, we've added Steam achievement support. You now have 20 shiny new achievements to unlock.
We've also added some more tactics and mods, apparently. I can't comment further on because I both don't want to spoil them (and don't know what they are myself).
Beyond that the usual load of bugfixes and improvements.
Just a reminder that we want to hear your feedback (good or bad) via Discord and Steam Discussions.
[h2]Changelog[/h2]
[h3]🦋 Progression[/h3]
[h3]🏓 Gameplay[/h3]
[h3]🖼️ Art[/h3]
[h3]🤖 Tech[/h3]
[h3]✅ UI[/h3]
[h3]🔊 Audio[/h3]
[h3]🛠️ Editor[/h3]
Check out the full changelog.

—Chronosphere Team
@notify-updates
But on the topic of today's update: We've got five new irregular spheres. For those of you who are not far into the game: Irregular spheres are not available at the start, you have to complete the right mission to unlock them, then find their coordinates in a run (you can see where they are on the chronosphere select screen).
For the high-achievers, we've added Steam achievement support. You now have 20 shiny new achievements to unlock.
We've also added some more tactics and mods, apparently. I can't comment further on because I both don't want to spoil them (and don't know what they are myself).
Beyond that the usual load of bugfixes and improvements.
Just a reminder that we want to hear your feedback (good or bad) via Discord and Steam Discussions.
[h2]Changelog[/h2]
[h3]🦋 Progression[/h3]
- Steam Achievements 🏅
- Add 20 Steam achievements.
[h3]🏓 Gameplay[/h3]
- Added 9 new unlockable tactics!
- Added 5 new irregular spheres!
- Added 5 new weapon mods!
- Fixed an issue causing some late game enemies to destroy player projectiles on contact if the projectiles had piercing.
- Brought back the Inert Eggs gadget to the Bellusect and mixed item pools.
- The Inert Eggs gadget now allows you to spawn the egg at any specified location.
- Most minion gadgets (Lumpy, Under New Management & Flame Turret) now allow spawning at any specified location.
- Fixed an issue causing artillery base strikes to slide along the floor in the 2nd phase of Nadja's bossfight.
- Fixed an issue causing Company Policy to activate when targets are knocked into holes.
- The "Torching" mod should no longer appear on the Molecular Katana weapon.
- Improved description text for the "Improvising" and "Ammo Shield" weapon mods to better clarify their function.
- Lumpy now starts with 30 max HP which scales up to 150 over the course of 6 floors in his respective irregular sphere.
- You can no longer murder lumpy in cold blood with Bearzerking and get away with it.
- Fixed an issue which caused the Ambushing tactic to apply it's damage bonus to the player and their allies.
- Fixed an issue causing the debuff in the Do Unto Others irregular sphere to increase when defeating hazards/bosses.
[h3]🖼️ Art[/h3]
- Fix issue where player would not play an animation when no joystick was held on gamepad.
- Improve outline consistency on edges.
- Reinstate missing "target" visual for artillery shell.
- Cleaned up the transition into gameplay.
- Fixed an issue causing pieces of exploded doors to persist between floors.
- Tripled the amount of particles emitted when destroying doors with explosions. Show those doors who's boss.
[h3]🤖 Tech[/h3]
- Fixed a softlock on the following run after abandoning during a level change.
[h3]✅ UI[/h3]
- Update font in FMOD splash screen.
- Show attack pattern icon above player head (combo, heat, random).
- Fixed inconsistent D-pad input in UI.
- Fixed the irregular world choice not refreshing the first entry on a page.
- Add UI above player head that shows combo, heat attack and random attack.
- Updated mod station icon to better represent it's current behaviour in-game.
- Fixed unassigned label for Outerback weapons missions (Reported by @wompod, @ninmonkey)
- Set icons for some irregular spheres which were missing them.
- Fixed an issue causing secret internal status effects to appear on the HUD after moving between floors.
[h3]🔊 Audio[/h3]
- Newest WarMonkeys music added (Version 3).
- Fix issue where phase 2 miniboss music would not play.
- Resume regular music after boss fight completes.
- Update narrative an title screen audio.
[h3]🛠️ Editor[/h3]
- Updated Unity to 6000.3.5f1
Check out the full changelog.

—Chronosphere Team
@notify-updates




