Enter the Chronosphere - Version 135.3
Just squashing a few pesky new bugs. Thanks for the reports!
If you have any feedback or issues, you can reach us in Discord or Steam Discussions.
[h2]Changelog[/h2]
[h3]🏓 Gameplay[/h3]
[h3]âś… UI[/h3]
[h3]🤖 Tech[/h3]
Check out the full changelog.
—Chronosphere Team
If you have any feedback or issues, you can reach us in Discord or Steam Discussions.
[h2]Changelog[/h2]
[h3]🏓 Gameplay[/h3]
- Prevent issue where instant acting gadgets and abilities (e.g. Named Bullet) required an aim input, this also meant that they didn't properly
- activate when clicked by the mouse because the UI was blocking aim. (Reported by @juh9870, @c1nnbun)
- Fix issue where key up events were not respected, causing the player to get stuck in a move or aim action. (Reported by @ninmonkey, @ivan_jv)
- Fix reverse gun not firing. (Reported by @xgit)
[h3]âś… UI[/h3]
- Fix the little heat/combo/random indicator above the player's head from blocking mouse input and interrupting aiming.
[h3]🤖 Tech[/h3]
- Added protection against partially running view logic when something goes wrong.
Check out the full changelog.
—Chronosphere Team