1. Tomb Explorer VR
  2. News
  3. Update V 1.5.1 New Features + Functionality Upgrade

Update V 1.5.1 New Features + Functionality Upgrade

[h3]It's been awhile, busy with life, thanks for your patients, support Tomb Explorer EA development and if you care, prove it, make a review to show support for my continued work on this project. Let's Go![/h3][h3][/h3][p]This update brings final polished focus on player controls and equipment, refining and polishing the game for smooth experience when interacting with items, tools, and weapons. [/p][p][/p][p]Save system implementation will be added in the coming updates as time permits on a level per level basis until all bugs are caught and polished. [/p][previewyoutube][/previewyoutube][p]
[/p][h2]New Features[/h2][p]
[/p]
  • [p]Player Grab Functionality Upgraded
    Grabbing is Functional as you'd expect from most Higher Quality VR games \[ Does not require you to release an item and catch it with other hand anymore! This is inline with the traditional VR Standard approach ] [/p][p][/p]
  • [p] Player Climbing Stability Improved[/p][p][/p]
  • [p] Player Movement Adjusted for more smoothness[/p][p][/p]
  • [p]Player Hand Stretch Reduced Significantly[/p][p][/p]
  • [p]Various Player Menu Updates \[ See Below ][/p][p][/p]
  • [p]Various Bugs + Polish[/p]
[p]
[/p][h2]Improvements[/h2][p][/p][p]
New Player Grab Swap Functionality [/p]
  • [p]Pistol + Magazine Updated for new Grab Swap Functionality[/p]
  • [p]Note Book Updated for new Grab Swap Functionality[/p]
  • [p]Whip Updated for new Grab Swap Functionality[/p]
  • [p]Bow + Arrow Updated for new Grab Swap Functionality[/p]
  • [p]Ice pick Updated for new Grab Swap Functionality[/p]
  • [p]All Pickups Updated for new Grab Swap Functionality \[ including Relics / artifacts / treasures ][/p]
[p][/p][p]New Player Polish Functionality[/p]
  • [p]Player Climbing Stability Improved Significantly \[ Removed Wobble for inexperienced users ][/p]
  • [p]Player VR Hands Stretching Reduced / Removed [/p]
  • [p]Player Speed Smoothness + Jump Adjusted [/p]
  • [p]Player Inventory Quick Slots Emissive Added for Dark Environments[/p]
  • [p]Fixed Auto Crouch possible still enabled on old saves.[/p]
  • [p]Objectives HUD UI Updated \[ Now UI Smooth Follows Hand ] [/p]
[p][/p][p]Menu Update Functionality[/p]
  • [p]Menu Game Start Authentication Check[/p]
  • [p]Menu New Language UI Added \[ List based Languages over Toggle ][/p]
  • [p]Menu Button Padding Adjusted \[ to visually help divide selections ][/p]
  • [p]Menu Resolution Percentage Reduced \[ to avoid stalling mid cpu / gpus ][/p]
  • [p]Menu Items Reorganized / Removed / Dividers Added For Clarity[/p]
  • [p]Menu New Game Advertisement Poster[/p]
  • [p]Menu Map Auto Start Player Menu after delay[/p]
[p][/p][h2]Future Updates[/h2]
  • [p]Save System Per Map Integration Tests[/p]
  • [p]Petra Guardian Boss[/p]
  • [p]New Tomb Challenge Map [/p]
[p][/p][p] [/p][h3]Wish-list and follow the game on steam to keep up to date on progress![/h3][p]Reach out or report bugs or suggestions below
https://steamcommunity.com/app/1969920/discussions/[/p]