1. Tomb Explorer VR
  2. News

Tomb Explorer VR News

Update V 1.7 Hydra Boss Upgrade

[h3]Another major update brings Tomb Explorer VR closer to Full Access, let's go! make a review and share to show support for this game.
[/h3][p]This update brings Hydra serpent boss upgrade, revamped Petra revelation map, spider a.i upgrade, pistol upgrade with bullet tracers, Mayan Intro Map Polish and Maya guide polished and new expedition grouped level menu along with more features including Teleporting with item in hand, to prep game for a full release experience.
[/p][p]Save system implementation will be added in the coming updates as time permits on a level per level basis until all bugs are caught and polished. [/p][previewyoutube][/previewyoutube][p]
[/p][h2]New Major Features[/h2][p][/p]
  • [p]Hydra Boss + Map Upgrade Polish
    The Mayan Underground Map has been updated along with the massive Hydra Serpent Boss upgraded for full release. The map is now over 50% percent more optimized, smoother navigation, and objectives simplified. The experience is now steady action where you need to disarm the hydras shield and shoot it to take it down![/p]
[p][/p][p][/p]
  • [p] Spider AI Update + Pistol Update + Tracer Bullets.
    The spiders have been upgraded to a more aggressive Attack behavior \[ they wont just flee after one hit anymore ] + hit reacts, sdfx, fx, etc ] and the pistol gets green emissive iron sight, smooth reload + projectile speed increase + tracer rounds to help with aiming.[/p]
[p][/p]
  • [p] New Menu upgrade - Expedition Areas + Tombs Of Fortune
    The level menu has been upgraded to account for the enormous amount of maps available in the campaign. This makes it easier to navigate and offers players three ways to jump in and play through each Expedition Location. Tombs Of Fortune will be our new Challenge Maps Section focused on speed and offering leader boards to crown the top tomb explorer. Perhaps even prizes?[/p]
[p][/p]
  • [p]Petra Map Expedition Maps Revamped For Linear Experience
    The Petra maps have been further optimized and revamped for linear navigation to help avoid confusion and simplify objectives. This makes the experience much more smoother. Also prepped for the incoming Petra Boss![/p]
[p][/p]
  • [p]Mayan Intro Map Upgraded
    The Lighting has been updated to account for medium settings with an improved shadow casting and optimization. + Maya \[ you guide ] has been upgrade with mouth morph targets and fixed hair shader. She looks gorgeous and realistic when she now looks at you. Just keeping up to date with the beautiful graphics customers expect from tomb explorer.[/p]
[p][/p]
  • [p]Player Teleport Feature Updated... \[ You can now teleport with items in hand ][/p]
[p][/p][h2]Future Updates[/h2]
  • [p]Save System Per Map Integration Tests[/p]
  • [p]Petra Guardian Boss[/p]
  • [p]New Tomb Challenge Map [/p]
[p][/p][p] [/p][h3]Wish-list and follow the game on steam to keep up to date on progress![/h3][p]Reach out or report bugs or suggestions below
https://steamcommunity.com/app/1969920/discussions/[/p]

50% OFF DISCOUNT SALE

[h2]Greetings, Adventurers! [/h2][p] New Features Update Just Released + Biggest Sales Discount. Wont be going any cheaper! Get it Now! [/p][previewyoutube][/previewyoutube][p]
[/p][h2]🌟 Key Features: [/h2][p][/p][h3]Experimental Next Generation VR Physics [/h3][h3]weight / inertia / speed effect your experience[/h3][h3][/h3][p][/p][h3]AAA Stunning Environments[/h3][p][/p][h3][/h3][h3]Immersive Open World Exploration[/h3][p][/p][h3][/h3][h3]Interactable Physical Puzzles[/h3][p][/p][h3][/h3][h3]Enemies and Bosses[/h3][p][/p][h3][/h3][h3]Treasure Hunting[/h3][p][/p][h3][/h3][h3]Relaxing Cinematic Musical Scores[/h3][p][/p][h3][/h3][h3]Upgrades keep coming![/h3][p][/p][h3]This is your chance to embark on an epic archaeological adventure like never before. Uncover ancient secrets, solve intricate puzzles, and seek out legendary artifacts, all while enjoying the immersive experience of virtual reality.

Latest Update...
[dynamiclink][/dynamiclink][/h3]

Update V 1.5.1 New Features + Functionality Upgrade

[h3]It's been awhile, busy with life, thanks for your patients, support Tomb Explorer EA development and if you care, prove it, make a review to show support for my continued work on this project. Let's Go![/h3][h3][/h3][p]This update brings final polished focus on player controls and equipment, refining and polishing the game for smooth experience when interacting with items, tools, and weapons. [/p][p][/p][p]Save system implementation will be added in the coming updates as time permits on a level per level basis until all bugs are caught and polished. [/p][previewyoutube][/previewyoutube][p]
[/p][h2]New Features[/h2][p]
[/p]
  • [p]Player Grab Functionality Upgraded
    Grabbing is Functional as you'd expect from most Higher Quality VR games \[ Does not require you to release an item and catch it with other hand anymore! This is inline with the traditional VR Standard approach ] [/p][p][/p]
  • [p] Player Climbing Stability Improved[/p][p][/p]
  • [p] Player Movement Adjusted for more smoothness[/p][p][/p]
  • [p]Player Hand Stretch Reduced Significantly[/p][p][/p]
  • [p]Various Player Menu Updates \[ See Below ][/p][p][/p]
  • [p]Various Bugs + Polish[/p]
[p]
[/p][h2]Improvements[/h2][p][/p][p]
New Player Grab Swap Functionality [/p]
  • [p]Pistol + Magazine Updated for new Grab Swap Functionality[/p]
  • [p]Note Book Updated for new Grab Swap Functionality[/p]
  • [p]Whip Updated for new Grab Swap Functionality[/p]
  • [p]Bow + Arrow Updated for new Grab Swap Functionality[/p]
  • [p]Ice pick Updated for new Grab Swap Functionality[/p]
  • [p]All Pickups Updated for new Grab Swap Functionality \[ including Relics / artifacts / treasures ][/p]
[p][/p][p]New Player Polish Functionality[/p]
  • [p]Player Climbing Stability Improved Significantly \[ Removed Wobble for inexperienced users ][/p]
  • [p]Player VR Hands Stretching Reduced / Removed [/p]
  • [p]Player Speed Smoothness + Jump Adjusted [/p]
  • [p]Player Inventory Quick Slots Emissive Added for Dark Environments[/p]
  • [p]Fixed Auto Crouch possible still enabled on old saves.[/p]
  • [p]Objectives HUD UI Updated \[ Now UI Smooth Follows Hand ] [/p]
[p][/p][p]Menu Update Functionality[/p]
  • [p]Menu Game Start Authentication Check[/p]
  • [p]Menu New Language UI Added \[ List based Languages over Toggle ][/p]
  • [p]Menu Button Padding Adjusted \[ to visually help divide selections ][/p]
  • [p]Menu Resolution Percentage Reduced \[ to avoid stalling mid cpu / gpus ][/p]
  • [p]Menu Items Reorganized / Removed / Dividers Added For Clarity[/p]
  • [p]Menu New Game Advertisement Poster[/p]
  • [p]Menu Map Auto Start Player Menu after delay[/p]
[p][/p][h2]Future Updates[/h2]
  • [p]Save System Per Map Integration Tests[/p]
  • [p]Petra Guardian Boss[/p]
  • [p]New Tomb Challenge Map [/p]
[p][/p][p] [/p][h3]Wish-list and follow the game on steam to keep up to date on progress![/h3][p]Reach out or report bugs or suggestions below
https://steamcommunity.com/app/1969920/discussions/[/p]

News Update + New Game Announcement

📢 Dev Update: A Message to Tomb Explorer Fans + New Game Announcement

Hey Tomb Explorer fans —
It’s been a couple months since our last update. After more than 8 months of continuous updates, polish, and new content, we can confidently say that Tomb Explorer VR is a completely different game than it was at launch. Many of you have noticed too — as reflected in reviews — It now stands as a full release-quality experience—aside from some ongoing development of the in-game save system, as requested by the community post launch."

But let’s talk about the reality behind the scenes.

🎯 The State of Early Access & PCVR

Early Access was once about supporting cool ideas in development, but now it’s treated as a guarantee of polished, AAA-quality games — even from tiny indie teams. These expectations are not sustainable, especially for PCVR developers. Gamers are just not investing anymore to help build something.

And here’s the hard truth:
Tomb Explorer VR makes almost no money.

We’re just two indie devs, self-funded, building games out of love for PCVR. Despite almost no algorithmic or influencer support (unless you're sponsored), we’ve delivered:

🔹 15+ PC quality maps

🔹 AAA visuals & new VR physics tech

🔹 Various Weapons + Tools [ Bows / Pistols / Bull Whips / Fire Torches ]

🔹 Full soundtrack

🔹 Tons of enemies, traps & puzzles

🔹 Two bosses

🔹 A complete story campaign with cinematic dialogue maps

That’s far more than most Early Access VR titles, which often launch with one, two or three levels max, government funded studios with multiple team members and then iterate post-success. We’re old-school — we build first, then release. That was our flaw.

💡 What’s Next?
We’re adapting. To survive, we’ve split efforts:

👷‍♂️ One of us is still working on Tomb Explorer VR updates - [ gradual integration of per level in-game save system + new content ]
🎮 The other has built something new: The Descent VR

And don’t worry — Tomb Explorer VR is NOT abandoned.
In fact, we’ve got a big update and sale coming this May!
We’ve been on Steam for over five years, and every game we’ve released has gotten long-term support — more than we can say for some bigger studios.

⚠️ A Quick But Important Note:

Lately, we’ve seen suspicious negative reviews — new accounts with single reviews, often arriving during sales using cheap currency conversions to make one off reviews, likely linked to bad actors who’ve previously harassed our brand over the years in reviews, forums, and discord.

It’s a known tactic in the already brutal PCVR market, where Steam’s algorithm gives little support to small indie VR devs building EA Games.

If you’ve enjoyed the game, please consider leaving a review. It helps fight back and makes a real difference for us.

[h3]🔦 Now Announcing: The Descent VR[/h3]

Built solo by one of us (with some help from the other), The Descent VR is a tighter, darker horror adventure. It’s much smaller than Tomb Explorer, but packed with atmosphere, tension, and mystery along with the high quality you expect from our games.

[previewyoutube][/previewyoutube]

🎮 Support us and support PCVR:
👉 Wishlist or grab it on Steam

https://store.steampowered.com/app/2972480/THE_DESCENT_VR/

Thanks for standing with us.
We may be small — but we’re not going anywhere.

– Celeritas Games

Patch V 1.2.8.3

Crouch has been changed to a toggle

Crouch Input has been changed from Right Thumbstick Position to Left Thumbstick Press

Fixed issue with swapped controller Inputs for Vive Index

Fixed issue with missing Default Controller Inputs

Updated Tutorial to Reflect Changes.