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  3. April 2023 summary

April 2023 summary

Dear community,

April has been a great development month for me and I have plenty of news to share with you. I was sharing news monthly on Kickstarter and will now do the same here on Steam.

Developpement

I'm still focusing on the demo cleaning bugs and improving existing features (while hiding some that are really not ready). The goal to have the base gameplay loop being clean and enjoyable before expanding to new features.

April done
  • First deployment on Steam with a Mac & Windows version. The pipeline is working and ready to use!
  • Reworking the game interface.
  • Creating developer tools to make level design easier (also the backbone for the creative mode!).
  • Improved save system.
  • Demo almost ready with a tutorial (about 20-30minutes of gameplay).
  • First technology use case done.
  • Reworking the zones attribution tools so it provides a better user experience.
  • Cleaning a lot of small bugs.
  • New logo iteration (I'm still taking some time before making an official change so it's still possible to make changes if needed).


The goal was to improve logo readability. "Oryn" is made from a fully custom font and the "O" represent a coin which is an important part of the game lore. It has a medieval, fantasy style. Any feedback is super welcome!

My backlog for May
  • Finishing the demo and gameplay videos.
  • Core features improvements (better performances by implementing Unity DOTS).
  • Improved combat system.
  • Improved building system (building and roads).
  • Better resources gathering and farming systems.


Statistics

I'm so happy how things are going.
  • Top 700 most followed game on Steam following SteamDB. (You are more than 3000!)
  • More than 27 000 wishlists on Steam.


Video summary of April

[previewyoutube][/previewyoutube]

Discord

I'm inviting you to join Earth of Oryn Discord server.
I would be super happy to meet you and discuss about the game and its future!

Cheers,
Elivard