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September update

Dear followers,

It's October and I'm posting this new update about what I have done in September.

Development September


I have been working on a new game mode called "Random single mission". It will be one of the main mode for early access with the "Creative mode".
  • Campaign: Select a campaign and play a set of mission following an original story. (For 1.0)
  • Story single mission: Select a mission with an original story. (For 1.0)
  • Random single mission: Generate a level following different parameters then play it. (Early access)
  • Creative mode: Generate your own map with you own biome and then modify this map with some god mode tools. Enter play mode if you like to. (Early access)


I have also worked on some other parts:
  • Improved weather system.
  • Refactor some code into Unity jobs to gain performance.


October
  • Better random single mission mode
  • Law system
  • Taxes system
  • Rework marchand system
  • Better way to learn the game. I like to remove the current tutorial and create something that work with every level and is more like a "Hint mode".
  • Refactor some other code into Unity jobs to gain performance.



[h2]Video summary of September[/h2]
[previewyoutube][/previewyoutube]


If you like to see a more day to day progression about the Earth of Oryn I invite you to follow me on Twitter.

Cheers,

Elivard