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Astronomics News

Version 0.77.6 is live!

[p]Hello! Starting the week off with a small update to fix some bugs. [/p]
  • [p]Fixed Aquamarine clusters dropping Sapphire chips when broken down,[/p]
  • [p]Fixed issue where tagging liquid canisters on pump before they were full would cause them to stop moving with the pump animation,[/p]
  • [p]Fix to pump hose that should improve the chaotic shaking that sometimes happens when the hose gets tangled in a knot,[/p]
  • [p]Fixed Data Scanner calling for Datacube when there is no path for Workerbot to reach Scanner.,[/p]
  • [p]Fixed issue user could scan Composition Data, then when scan completed toggle to Phenomena Data and have that loaded onto the Datacube instead of what was scanned.,[/p]
  • [p]Fixed issue where tagging all equipment for storage would actually un-tag the ones that were tagged already,[/p]
  • [p]Fixed issue where items already being carried by workerbots could get tagged again and cause problems when workerbots came to pick up something that was already being carried,[/p]
  • [p]Fixed issue where Workerbots using cranes at the moment the asteroid left the mining claim would drop and glitch[/p]
[p]
Cube Corp wishes you a prosperous day!
-hube[/p]

Version 0.77.5 - Quality of Life Improvements

[p]Hello! Back again with some quality of life improvements to help make life easier in the Asteroid Belt [/p]
  • [p]Added new “Tag all equipment” option to the recall menu in Shuttle Cockpit[/p]
  • [p]Added new UI to Expedition Terminal to enable pre-loading of iron onto shuttle forge[/p]
  • [p]Molten Iron Hoppers now correctly return their molten iron to the Forge and Storage when loaded back onto the Shuttle[/p]
  • [p]Fixed bug where picking up a Workerbot enroute for an item would break the pickup tag requiring you to re-tag. [/p]
  • [p]Commandbot Scan and Tag now recognizes larger plants and tags them so that biomass chunks get picked up automatically[/p]
  • [p]Fixed issue where Knowledge Base was reporting incorrect composition data for some asteroids[/p]
  • [p]Fixed issue where Knowledge Base was showing incorrect molten iron cost for some equipment[/p]
[p]
Here's a GIF of the Shuttle Forge interface in the Expedition Terminal which now lets you preload your shuttle with iron before you set out. [/p][p]

Cube Corp wishes you a prosperous day!
-hube[/p]

Version 0.77.4 - Fixing Cranes and Improving Hoppers

[p]Coming in with a hotfix to correct the reported glitches on Cranes and making Hoppers more effective[/p]
  • [p]Fix for Crane locking up on pickups near rock wall[/p]
  • [p]Fix for Crane locking up on multiple bots queuing[/p]
  • [p]Molten Iron Hopper now pulls from Forges constantly, not only on initial approach[/p]
  • [p]Return to station dialogue box now correctly recognizes Ceres Vesta space[/p]
  • [p]Scanner now has Self Destruct option[/p]
  • [p]Scanner now leaves scorch mark and debris post destruction[/p]
  • [p]Scanner no longer calls for Datacubes once asteroid has left mining claim[/p]
  • [p]Scanner cancels Datacube requests if Datacube delivered manually[/p]
  • [p]Scanner no longer duplicates Datacube requests[/p]
  • [p]Pirate music restored and correctly ending[/p]
  • [p]Pump impact sound reduced[/p]
  • [p]Pump audio corrected for pumping loop
    [/p]
[p]Cube Corp wishes you a prosperous day
- hube[/p]

Version 0.77.2 and 0.77.3 Hotfixes

[p]Hello! A summary of some of the fixes that went out recently. The main one being a fix for fallen datacubes not being picked up by Workerbots!

Version 0.77.2[/p]
  • [p]Fixed visual issue on CV2 in Knowledge Base,[/p]
  • [p]Fixed visual issue on Buoyancy Research Icon,[/p]
  • [p]Fixed Research occupying KGs in Freighter Storage[/p]
[p]Version 0.77.3[/p]
  • [p]Falled Datacubes and other equipmetn tagged for storage will now be correctly piced up,[/p]
  • [p]Disabled pirate music until we have a fix for the problem

    [/p]
[p]Thank you for all your reports. We'll continue tackling issues this week![/p][p][/p][p]Cube Corp wishes you a prosperous day
-hube[/p][p][/p]

Versions 0.77.1a-e Bug Fixes in Waves

[p]Hello!

Yesterday's Ceres Vesta landing was a little turbulent. We've had 6 patches to fix things as they were reported so here's a post to summarize what was fixed.
[/p]
  • [p]Fixed a glitch that was locking up 1 Freighter Upgrade and 1 Shuttle Upgrade[/p]
  • [p]Fixed a language dictionary entry that was not resolving on the Shuttle Equipment Level 4[/p]
  • [p]Moved Ceres Vesta closer as it was out of navigational range and required catching a ride on an asteroid[/p]
  • [p]Fixed an issue where equipping two Molten Iron Hoppers caused issues with the molten iron levels[/p]
  • [p]Fixed an issue where the Astronaut would sometimes get teleported back to the freighter right after landing on the asteroid[/p]
  • [p]Fixed an issue where the Datacube could not be salvaged[/p]
  • [p]Made adjustments to Phenomena spawn locations to that they are less likely to spawn right on top of the landing area[/p]
  • [p]Fixed Scanner sound effects[/p]
  • [p]Fixed region based music - you should now hear new music when visiting asteroids in each of the regions[/p]
[p]We're looking to make some improvements to the iron / molten iron management in the short term so I should be back soon with some more updates. But for now...[/p][p][/p][p]Cube Corp wishes you a prosperous weekend!
-hube[/p][p][/p]