DevLog May 2025
Meow meow,
Before we start our regular MDL, we would like to say a huge thank you! 🤗 We are currently working more intensively through all of your ideas and feedback shared via Discord and Steam by sorting them thematically, closing duplicate cards, and likewise.
Those cards include so many great, unique, and fun ideas! Thank you for putting so much effort into sharing your thoughts with us! 🥰💚
[h2]HotJoin [/h2]
After exploring many different approaches to implement HotJoin, we’ve finally found a solution we’re confident in 💪 It’s a more elaborate and labor-intensive method than we initially hoped for and requires partially reworking the lobby, but we’re convinced this is a solid way to go.
[h2]More languages 🗣️[/h2]
Translating Wild Woods into additional languages is in its final steps. With the next bigger update (which is coming soon), the following languages will be available: Ukrainian, Italian, Hungarian, Turkish, Polish, and Czech.
You might notice that Hindi is no longer on the list. Unfortunately, we had to postpone it due to an issue with rendering glyphs correctly - one we can’t fix ourselves 😕 We're hoping a future update to the component we rely on will address this.
[h2]Prediction Bug Fixed 🐞🛠️[/h2]
When playing online with poor latency, objects such as trees and bushes would be destroyed, respawned, and then destroyed again in quick succession - triggering sound and visual effects each time. We fixed the issue, and with the next update, the multiplayer experience should feel noticeably smoother 🔥
[h2]VFX Improvements ✨[/h2]
We also spend some time improving existing visual effects, adding new ones and fixing related bugs. This includes a new potion effect for players, a glowing outline for the herbalist's staff when it is charged, and various small improvements in the second biome, like floaty lily pads or a subtle effect warning players about the reed’s sharp leaves ✨🔥
May your day be filled with cute paws—or pictures of them! 🐈⬛🐯🐶🦒🐸
Before we start our regular MDL, we would like to say a huge thank you! 🤗 We are currently working more intensively through all of your ideas and feedback shared via Discord and Steam by sorting them thematically, closing duplicate cards, and likewise.
Those cards include so many great, unique, and fun ideas! Thank you for putting so much effort into sharing your thoughts with us! 🥰💚
What we’ve been working on 🎮
[h2]HotJoin [/h2]
After exploring many different approaches to implement HotJoin, we’ve finally found a solution we’re confident in 💪 It’s a more elaborate and labor-intensive method than we initially hoped for and requires partially reworking the lobby, but we’re convinced this is a solid way to go.
[h2]More languages 🗣️[/h2]
Translating Wild Woods into additional languages is in its final steps. With the next bigger update (which is coming soon), the following languages will be available: Ukrainian, Italian, Hungarian, Turkish, Polish, and Czech.
You might notice that Hindi is no longer on the list. Unfortunately, we had to postpone it due to an issue with rendering glyphs correctly - one we can’t fix ourselves 😕 We're hoping a future update to the component we rely on will address this.
[h2]Prediction Bug Fixed 🐞🛠️[/h2]
When playing online with poor latency, objects such as trees and bushes would be destroyed, respawned, and then destroyed again in quick succession - triggering sound and visual effects each time. We fixed the issue, and with the next update, the multiplayer experience should feel noticeably smoother 🔥
[h2]VFX Improvements ✨[/h2]
We also spend some time improving existing visual effects, adding new ones and fixing related bugs. This includes a new potion effect for players, a glowing outline for the herbalist's staff when it is charged, and various small improvements in the second biome, like floaty lily pads or a subtle effect warning players about the reed’s sharp leaves ✨🔥
What happens next
- Preproduction of the third biome, including the boss (Gathering your on Discord)
- Continue working on HotJoin
May your day be filled with cute paws—or pictures of them! 🐈⬛🐯🐶🦒🐸