Tier Visuals & More Transcendence!

[h3]BETA 0.9f - Tier Visuals + More Transcend[/h3]
This patch contains some cool visuals & more transcendence upgrades - the next content update is scheduled for next Wednesday, but I'll try to get the missing 3 kings content out by the weekend ahead of it.
NEW (VISUAL) FEATURE - UPGRADE TIERS
Your station upgrade tiers will now appear as visual changes on the game screen*!
*special conditions may apply; graphic assets for each tier offered only while supplies last; consult your local upgrade on whether visuals are available for your current tier
NEW CONTENT - ADDITIONAL TRANSCEND UPGRADES
All station branches in the transcendence skilltree have received a second section of upgrades located behind their crowns, hooray!
[h3]BALANCE[/h3]
TRANSCENDENCE SKILLTREE COST ADJUSTMENTS
STATION BRANCHES: Start cheap and increase considerably > Start cheap and increase considerably more
CONTROLS BRANCH: Cheap > Cheaper
ARCHERY SKILLTREE
Costs shifted away from max time multiplier and into the nodes that make each other a billion times more powerful if you have 80% of them at the same time and you really shouldn't be getting that in the early game and that really breaks things and *BREATHES* go buy those discount upgrades
[h3]MINOR FIXES[/h3]
- Fixed bugs that didn't make it to the live version. You weren't there, you wouldn't get it.
Thanks for playing & have fun!