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Prison Survival: Architect of Crime Simulator News

Prison Survival Playtests Has Begun!

[p]Hello Prisoners!

[/p][h2]We're excited to announce that playtests for Prison Survival are now live![/h2][p]
[/p][h2]You can join starting today, July 24 at 3:00 PM CEST, until August 7.[/h2][p]
To join the playtest, simply visit our Prison Survival's Steam page and click “Request Access” - access will be granted automatically.

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🔥What is in this playtest?
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Prison Survival is a first-person prison stealth-action game set in a semi-open prison environment.
You’re free to explore – but some areas are off-limits.
Enter a Restricted Area, and guards or security cameras will be on your tail.
If they catch you – you're sent back to a checkpoint.

You can run, hide, or use parkour to escape – climb pipes, ledges, or sneak through ventilation shafts. You can also fight other inmates with your fists!

The art style is slightly stylized, but we’re keeping the gritty prison atmosphere: gangs, drugs, fights, foul language, and the daily grind of prison life!

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🔥 What is your goal in Prison Survial Playtest?
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You work for a prison boss. Your job? Smuggle contraband – drugs, weapons, and other illegal items.
Pick up orders, avoid or take down guards, use parkour, disable cameras, fight rival inmates, deliver the goods and get back to your cell and go to sleep ;)

You can also buy helpful tools (like lockpicks, remote camera disablers, or a map), or train parkour in a dedicated area!

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📢 Join Our Community!
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Visit our Discord for FAQ, control explanations, and to grab the press kit !

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📋Deliver your message!
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[h2]Press F5 during a game to report a bug or a suggestion![/h2]
We need your feedback! Help us and become a part of Prison Survival!

CLICK HERE TO FILL A QUESTIONNAIRE !

👀Invite your friends!

Once you gain access to the playtest, you’ll be able to use Steam’s new feature to bring your friends… straight to prison 😉 Don't hesitate to invite your firends to Prison Survival Playtest!

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Take care, inmates!
Baked Games Team

Want more prison environment? Try our greatest hit!
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We’re looking for fan translators! Help us localize Prison Survival! 🌍

Hello Prisoners!

We're hard at work on our upcoming game Prison Survival playtests, and we want to make sure it's accessible to players all over the world.
That’s why we’re currently looking for community translators to help us localize the game into the following languages:

[h2]Languages we're looking for:
🇩🇪 German
🇪🇸 Spanish
🇷🇺 Russian
🇨🇿 Czech
🇯🇵 Japanese
🇰🇷 Korean
🇮🇹 Italian
🇨🇳 Chinese
🇹🇷 Turkish
🇵🇹 Portuguese (EU)
🇧🇷 Portuguese (Brazil)[/h2]

[h2]🔹 What we offer in return:
✅ A guaranteed spot in our exclusive playtest
🎁 Free Steam keys to our other games
🎮 Free full version of Prison Survival once it's released
📝 Credit in the full game as a contributor[/h2]

If you're fluent in one of the listed languages and would like to help us bring Prison Survival to your community, we’d love to have you on board!

[h2]📩 Join our Discord and contact our staff if you wanna help with translations![/h2]

Take care, inmates!
Baked Games Team


Devlog From Behind The Bars #14 "Free-man" in prison?!

Hello Prisoners!

Stand up! Be quiet! Your fav CO is speaking! ;)

Welcome back to another devlog for Prison Survival!

We’ve been cooking up some new inmates for Prison Survival, and today we want to share a behind-the-scenes look at one of our most unexpected creations...



The Birth of Morgan Jailman




So, one of our talented artists was sculpting a new inmate in Blender. Things were going fine - until we zoomed out and realized... HE LOOKS LIKE SOMEONE.

The resemblance was uncanny - calm expression, wise eyes, and that unmistakable character.
Naturally, we did the only logical thing: We named him “Jailman.”

Sculpting




In the process, we experimented with different hair options - fully bald? Short curls? Gray sideburns?

We even made a before and after comparison image we call.


3D Details




On the technical side:

-Facial rigging for realistic expressions

-Blendshapes for aging effects (wrinkles, subtle eye bags)

-Modular hair support for future inmates

We’re building systems so characters can look unique - and occasionally, unintentionally famous!


Take care, inmates!
Baked Games Team

Want more prison environment? Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/



Devlog From Behind The Bars #13 - Built to Intimidate: Guards and Inmates

Hello Prisoners!

Stand up! Be quiet! Your fav CO is speaking! ;)

Welcome back to another devlog for Prison Survival!

Today we’re taking you behind the scenes - into the dark art of making mean faces in Prison Survival.


“Ugly face? That’s by design!”


We spent the last few weeks refining the look of our prison population -adding more grit, more personality, and more attitude.
And the guards? Well, some of them really enjoy their job a little too much.
Maybe they should switch places? (ever heard of DAS EXPERIMENT?)



Our goal was simple:
Make every inmate instantly memorable.
Make every guard either feared… or mockable.
Here are some progress and inspirations.


"Speed and weight"


Ah yes. Officer "Fatty". Wide shoulders. WIde range of INTERACTIONS. The kind of guy who chews gum like it owes him money.



He’s not the final boss. But he can (and want to) get to your a$$.
He is a bit slow, you can escape hit easily But if he catches you... it's worse than ever.



Take care, inmates!
Baked Games Team

Want more prison environment? Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/



Devlog From Behind The Bars #12 - Traversal shenanigans

Hello Prisoners!

Stand up! Be quiet! Your fav CO is speaking! ;)

Welcome back to another devlog for Prison Survival!

Eyes up! No, seriously - look up! Because you're gonna need those reflexes sharpened!

We've been busy upgrading the ledge-grabbing and pipe-movement mechanics.
You can now grip onto narrow ledges like a true escape artist, swing across pipes

He’s climbing WHAT now?




We’ve reworked the climbing code and polished transitions between movement states.
Basically it is: Ledge >> Pipe >> Ledge transitions
We even implemented smarter auto-grabs but don't worry: all hard work in moving aroudn priosner is still on YOUR side!

"Hands where I can see ‘em!"


Fluid jumps between pipes and ledges
Jumping from one pipe to another, or from pipe to ledge, now feels much more natural and responsive.

In the game ingine environment

Well-aimed "prison parkour" move !

How it looks in-game

Thanks for climbing through this update with us!

Stay strong, stay sneaky, and don’t forget: the walls have eyes… and sometimes they’re cameras.

Take care, inmates!
Baked Games Team

Want more prison environment? Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/