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Slay the Princess — The Pristine Cut News

Finish the Gallery achievement should be fixed.

EDIT: NO IT'S NOT. ROLLING BACK. This achievement is my path in the woods. I fear I may never leave.

Title.

The achievement to finish the gallery should now be working as intended. If you've already finished the gallery, just start a new game and get to the first menu in the woods, and the achievement should go off for you.

A few other fixes — including compressing some images for the new "leave with the shifting mound" ending that make it more performant on windows.

And for those of you who missed the earlier patch notes today, we updated the supporter's pack with more stuff, including high res chibis of each princess :)

Fixes should be a decent place at this point, gonna slow down and take it a lil easy.

Thank you for your patience and for playing our game!
Tony

Pristine Cut Day 2 Patch 1

Hey folks!

Quite a few little changes here.

The gallery will now continue to display "hints" when you hover over thumbnails for CGs, even after you've already unlocked them! A lot of folks requested this change and it was a good idea, so in it goes!

Sliders now correctly change color when selected on controller.

For the shifting mound [wait forever] sequence, the game now deletes the quick save it creates after you've rebooted. This should avoid a rare issue where manually loading that save after the fact introduced issues with persistent data.

In simplified chinese, we have replaced the narrator/voices font with one that is more legible. hope this helps!

and then there's a number of other assorted fixes.

Note: the "finish the gallery" achievement is still broken. we're actively investigating it - hopefully we have a fix soon. (and regardless, you won't lose progress on the achievement, since it will check against your current unlocks.)

we have also updated a few things with the supporter pack:

1. it's now been reduced to two primary folders in the game directory — one for music, one for art.
2. for music, we've added an mp3 option for the pristine cut OST (as opposed to lossless)
3. we've added hd versions of the gallery chibis to the art side of the supporter's pack

Thank you all so much for playing!
Tony

Pristine Cut Hotfix 6

EDIT — Granting achievement early to players. Rolling back and pushing the other changes while I take a deeper look into this one.

EDIT 2 — New update. Gallery hovering and other buxfixes implemented. Finish the gallery achievement temporarily disabled until we drill down the issue. Sorry about that folks and sorry for everyone who was accidentally granted it early.

When something is broken but nobody else would realize it isn't working.

It looks like a tweak to Ren'py we introduced to improve controller UX for sliders in the preferences menu broke the hover effect in the gallery. We've rolled back that Ren'py tweak, which means sliders won't retain a "hovered" color when selected, but now thumbnails and icons in the gallery should correctly display their hovered variants.

Looking into finding a way to make both work at once, but for now, the gallery UI takes precedence over slider UI.

This hotfix also includes a couple of things mentioned in Hotfix 5, but that should now work properly (instead of get immediately rolled back)

They are: If you've finished the game and are returning for the first time, we check to see if you've earned the "Our Song" achievement, and if so, we automatically unlock the gallery. This should clear up some confusion on how to access it.

The achievement to finish the gallery should now function properly.

Thanks so much for your patience as we work all of this out.

Pristine Cut Hotfix 5

EDIT — I SPOKE TOO SOON. This patch introduced a crash that I have now rolled back. Please download the rollback patch ASAP

Achievement for filling out the gallery should be fixed. To trigger it assuming your gallery is already complete, just go through the motions of unlocking any one gallery item (so finish a chapter?) Let me know if there are still issues with that one.

Added a check at the beginning of the game to see if players have previously earned the "Our Song" achievement. If they have, automatically unlocks the gallery. Should ease some confusion on how to access it for returning players.

I'm still trying to map out a one-time check to partially sync gallery progress to what achievements a player has already mapped out to see how viable/helpful it would be. Since so many items in the gallery aren't tied to achievements, and achievements tend to be less granular than gallery items, it's unclear how much a partial solution like this would actually save time for players, and I'm wary of the risks making any mistakes in its implementation would introduce.

So... still leaning towards no for trying that, but wanted to give you all an update and to let you know that I am earnestly looking into it.

Cheers, and thanks so much for a fantastic Pristine Cut launch!

Pristine Cut Hotfix 4

Biggest fix: removed a bug where doing Burned Grey earlier blocks you from doing Prisoner 3.

Assorted small fixes to typos.

Known issues I'm working on today:

1. Preferences screen is cut-off on Steam Deck
2. Achievement for finishing the gallery is not unlocking. (Don't worry, it'll be retroactive when fixed!)