Rolling through the world
Dear adventurers,
Today, we want to share a little bit about our Rock Ball mechanic, which replaces the 'sprinting' you might see in other games. Instead of running through the levels, the Golem turns into a literal Rock Ball. We've been working hard to make this transition feel as seamless as possible. š
Rolling around in Rock Ball form isn't just a fun way to get from point A to B, though. The animals in the world will definitely notice! Some of them might run off and act scared, as you're speeding towards them. More curious creatures might actually start rolling alongside you.

The same thing applies to the environment. Rolling through a dandelion field spreads flower seeds everywhere. Certain rockpiles and trees can also be knocked over to progress through the level. It adds a different layer of interaction to the world.
Another important part of traveling in Rock Ball form is momentum. Rolling down a big hill or slope ensures that you can reach higher speeds and easily cover great distances. We love the parts of the game that take advantage of this mechanic!
You'll be able to try the Rock Ball yourself in the demo that will be releasing later this month.
We can't wait to hear what you think! š
ā Dreamhunt Studio
Today, we want to share a little bit about our Rock Ball mechanic, which replaces the 'sprinting' you might see in other games. Instead of running through the levels, the Golem turns into a literal Rock Ball. We've been working hard to make this transition feel as seamless as possible. š
Rolling around in Rock Ball form isn't just a fun way to get from point A to B, though. The animals in the world will definitely notice! Some of them might run off and act scared, as you're speeding towards them. More curious creatures might actually start rolling alongside you.

The same thing applies to the environment. Rolling through a dandelion field spreads flower seeds everywhere. Certain rockpiles and trees can also be knocked over to progress through the level. It adds a different layer of interaction to the world.
Another important part of traveling in Rock Ball form is momentum. Rolling down a big hill or slope ensures that you can reach higher speeds and easily cover great distances. We love the parts of the game that take advantage of this mechanic!
You'll be able to try the Rock Ball yourself in the demo that will be releasing later this month.
We can't wait to hear what you think! š
ā Dreamhunt Studio