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  3. Demo Update!

Demo Update!

Dear Nature friends,

Today we've released the first patch for the Unpetrified demo. We've been working hard on improving performance, lighting, VFX and reworking the save system.

Unfortunately, this does mean saves from previous play sessions aren't compatible with the current version of the game.

You can find the full patch notes below:

[h2]Patch Notes[/h2]
  • Fixed an issue where some plants and animals could display a pink texture
  • Reduced asset pop-ins in the Cave of Awakening
  • Fixed an issue where Monuments would not properly save the game progress
  • Fixed an issue where the Region Map could not be completed for the Cave of Awakening
  • Improved player collision boundaries for all levels
  • Minor UI improvements
  • Minor endscreen adjustments
  • Added new puzzle introduction cutscene for the first puzzle in Cave of Awakening
  • Added visual feedback for when the player has no energy
  • Improved lighting in all levels
  • Fixed an issue where an incorrect amount of bunnies was displayed during cutscenes
  • Fixed an issue where music didn't play when skipping the Rock Ball cutscene
  • Improved game stability

It has been amazing to read all your feedback. The team is hard at work on finishing the final version of the game, so your input is incredibly valuable!

We can't wait to hear what you think of these changes!

— Dreamhunt Studio