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Creature Creator News

v1.0.39 - Minimap + Fast Travel

If you encounter a bug, please consider reporting it in the community Discord server. Thank you!

Added:
  • Add minimap.
  • Add fast travel system.
  • Add spit and shoot abilities.
  • Add camera clipping (preview feature).
  • Add editing platforms to Farm.
  • Add advancement message on map complete.
Fixed:
  • Fix screen resolution bug in settings.
  • Fix highlighting interactables over UI.
  • Fix issue with minimaps buttons.
Changed:
  • Replace food crates with models.
  • Allow ears and noses to be attached to mouths as well.
  • Replenish health on full hunger.
  • Disable death notification in singleplayer.

v1.0.37 - Bug fixin'

If you encounter a bug, please consider reporting it in the community Discord server. Thank you!

Added:
  • Add map previews to the main menu.
  • Add a welcome tutorial to the main menu.
  • Add "Collect Fish" quest to the Island map.
  • Respawn quest items if they fall out of the map.
Fixed:
  • Fix foliage disappearing on high settings due to the low poly wind shader.
  • Fix walkable region above racetrack stands and ocean raft.
  • Fix "Save Your Creature" tutorial item.
  • Fix dogs not hiding in their kennels.
Changed:
  • Reduce "Big Time Spender" achievement to $10,000
  • Change body parts on the Island map (now includes wings, and is easier to unlock arms and legs).
  • Update author "SuperDing" to "MrMilo".
  • Change "Back To Basics" achievement to "A Fresh Start".
  • Increase Island world border.
  • Reduce ocean raft wait time.
  • Remove "Hungry Seagull" quest.

v1.0.34 - Bug fixin'

Please Note: This game is in Early Access! If you encounter a bug, please consider reporting it in the community Discord server. Thank you!

Fixed:
  • Fix issue where hands would rotate randomly when re-entering the editor.
  • Fix issue where NPC-related quests would still be active even after disabling NPC spawning.
  • Fix issue where an error would be thrown if the first part/pattern was already unlocked when completing the tutorial.
  • Fix issue with the "Save Your Creature" task in the tutorial.
  • Fix incorrectly animated unlockable body parts.
  • Fix toggle pagination highlight when switching modes.
  • Fix issue where age/hunger value would randomly jump around.
Changed:
  • Use right-mouse-button to revert overridden colours and middle-mouse-button to view the colour palette.
  • Award the "Back To Basics" achievement even if you haven't unlocked all parts and patterns.
  • Move the creative reminder to after the tutorial.

v1.0.32-rc.2 - UI redesign & source code

Please Note: This game is in Early Access! If you encounter a bug, please consider reporting it in the community Discord server. Thank you!

Added:
  • Redesign the user interface.
  • Add unlimited cash/complexity option to singleplayer creative mode.
  • Release source code on GitHub.
Fixed:
  • Fix creature unnamed issue when exporting.
  • Fix held part hidden below other parts in editor.
  • Re-add "tri-cuboid" part.
Changed:
  • Only allow quests and certain achievements to be completed in adventure mode.
  • Only deplete hunger in adventure mode
  • Only show lobbies with the same version and relay server.

v1.0.30-rc.2

Please Note: This game is in Early Access! If you encounter a bug, please consider reporting it in the community Discord server. Thank you!

Added:
  • Add underwater "wet lens" effect.
  • Add Steam relay support.
  • Add reminder when tutorial is in-progress.
Fixed:
  • Fix framerate dependent mouse sensitivity.
  • Fix social media links in main menu.
  • Fix damage effects creating new materials which interfered with changing body/body part
  • colours.
  • Fix world border height preventing players from reaching flag.
  • Fix battle arena text being different sizes on different resolutions.
  • Fix transport binding issues on Mac by changing port to 7771 instead of 7777.
  • Fix steam lobby-relay integration to remove players on disconnect.
  • Fix colliders for market and campsite.
Changed:
  • Prevent abilities of the same type from "stacking" — instead only use the highest level.
  • Limit world names to 32 characters.
  • Rename levelled abilities.
  • Modify bite and sprint ability statistics.
  • Make tutorial mouse hints more visible.
  • Reduce default mouse sensitivity to 1.