1. Creature Creator
  2. News

Creature Creator News

v1.0.29-rc.2

Please Note: This game is in Early Access! If you encounter a bug, please consider reporting it in the community Discord server. Thank you!

Added:
  • Add Steam initialization check on startup.
Fixed:
  • Fix "On A Mission" achievement.
  • Fix bite keybind issue.
  • Prevent "Sandbox" arena from being started during a battle.
Changed:
  • Enable PVP by default.
  • Disable password input field by default.
  • Prevent keybinds to the left mouse button.
  • Don't prompt the overwrite dialog if the relevant creature is selected and loaded.
  • Update quest text and completion notification.
  • Update "Good Boy" and "Hungry Seagull" quests.

v1.0.28-rc.2

Please Note: This game is in Early Access! If you encounter a bug, please consider reporting it in the community Discord server. Thank you!

Added:
  • Added 22 Steam achievements.
  • Added 5 quests (complete to earn cash for Adventure mode).
  • Added search functionality to the menu which lists saved creatures.
  • Added damage indicator effects.
  • Added a battle arena mode to "Sandbox" (find and interact with the sword to begin).
  • Added underwater effects.
  • Added eat ability and edible items (i.e., food crates).
  • Added creature construction rate limiter.
Fixed:
  • Fixed legs lifting above head when walking down a steep slope.
  • Fixed physics issues caused when the visibility system disabled static colliders on the host.
  • Fixed magenta water issues caused by reflections.
  • Fixed the AI for all NPCs (e.g., buggy targeting logic for snakes, dogs and sharks).
  • Fixed cave ambient lighting issues.
  • Fixed damage not being dealt to NPCs in singleplayer.
  • Fixed item holding system.
Changed:
  • Increased the maximum number of players on “Farm” to 16.
  • Increased bite radius.
  • Decreased sprint, growl and bite cooldowns.
  • Removed the experience and level system, and replaced with unlocked achievements in the MainMenu.
  • Removed the moving platforms on “Farm”.
  • Updated statistics panel to reflect speed in m/s.
  • [Optimisation] Converted background terrains to a single mesh.
  • [Optimisation] Removed crops from “Farm”.
  • [Optimisation] Used GPU instancing for orchard trees.
  • [Optimisation] Removed unused combined meshes to decrease loading times.
  • [Optimisation] Improved network serialization for creature data.

v1.0.27-b.1

Please Note: This game is in Early Access! If you encounter a bug, please consider reporting it in the community Discord server. Thank you!

Fixed:
  • Fix lag spikes encountered when entering a platform or unlocking parts and patterns.
  • Fix racetrack boosts not working on non-host clients.
  • Fix foliage disappearing for Medium-VeryHigh presets.
  • Fix timeout issues when creating a multiplayer farm world (untested).
  • Fix cave lighting.
  • Fix moving platform (todo: fix jitter on local clients).
  • Fix windmill rotation offset.
  • Fix growl keybind issue.
Added:
  • Add visibility system to disable regions based on distance.
  • Add holdable fish and toy items to the Island and Sandbox maps respectively (used in quests that have not yet been included in the game).