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Less frustration, more coffee breaks

At long last I decided to act on the feedback I received in the last 3 years (and especially the last week), and finally, FINALLY I took the time to add the coffee break scene to the second world. I always wanted to do it but I felt like working on Demons Happened rather than on the sequel was a waste of time.
Well, no more! The mid-world breather looks exactly like I wanted it, and it feels as relaxing as I hoped!

Changes in this patch:
  • The hardest levels of the first two worlds are now less frustrating.
  • Yes, this includes the very first level, now split across two smaller levels. An inordinate amount of people had trouble with the second "jump", causing a lot of unexpected attrition
  • New music for the second part of the second world! My ears needed a break.
  • COFFEEEE BREEEEAK! I always wanted a coffee drinking scene to break the intensity of the action. This should make the second world less tiring.


Thank you so much to everyone who played the game in these 3 years! Now, unless new bugs pop up, I can put my mind to rest and focus on the sequel: Demons Happened - Solve the Housing Crisis.