Patch Notes #1
[p]Hey everyone![/p][p][/p][p]We're absolutely overwhelmed by the amazing reception Escape from Ever After has received since launch! Being at the top of Steam's "New & Trending" for almost 2 full days now is just surreal. And we really appreciate all the reviews we've gotten so far, thank you to everyone who left one![/p][p]The discussions have also been incredible to see, and we're constantly reading every piece of feedback you share with us.[/p][p]Please keep playing, leaving reviews, and joining the discussions! Your input is directly helping us make the game even better.[/p][p]Since release, we've been hard at work pushing several updates to mainly address bugs and some rare crashes that have been encountered. Here's what we've fixed so far:[/p][hr][/hr][p]Bugfixes:[/p]
- [p]Fix rare crash when initiating battle with egg enemy in Dungeon[/p]
- [p]Fix enemy items duplicating when running away from battle[/p]
- [p]Fix visual glitches in Enchanted Woods[/p]
- [p]Fix softlock when interacting with Telepager menu too quickly[/p]
- [p]Fix softlock caused by a bomb plant explosion and battle triggering at the same time[/p]
- [p]Fix bestiary achievement triggering when it shouldn’t[/p]
- [p]Fix collision bug in Happy Howl Hollow that allowed players out of bounds[/p]
- [p]Fix crash that can happen when changing partners while one is recovering[/p]
- [p]Fix Beatrice’s emails showing up after completing quest[/p]
- [p]Extra hint clarification in Enchanted Woods musical maze puzzle[/p]
- [p]Tinder’s Blazing Whirlwind ability can now also be controlled with the d-pad[/p]
- [p]In Chinese translation, fix discrepancies between items in Pinocchio’s Birthday Party sidequest[/p]
- [p]General updates and improvements to Portuguese translation[/p]