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  3. Hotfix #3 | 2.7.13 New Guard Window Feedback Added!

Hotfix #3 | 2.7.13 New Guard Window Feedback Added!

[p]Thank you so much for all your continued support! The reception has just been incredible.[/p][p][/p][p]One request we saw come up often was clearer feedback when missing a guard window. We spent today implementing a new optional “Guard Feedback” feature that lets you know why a timed block failed—whether it was too early or too late: [/p][p][/p][p][/p][p][/p][p]Full list of fixes:[/p][hr][/hr][p]Improvements:[/p]
  • [p]New “Guard Feedback” option: When enabled, the game will display whether a missed guard was too early or too late. You can toggle this on or off in Options → Game[/p]
  • [p]Collectibles Menu Update: Collectibles are now numbered in the Collectibles menu for easier tracking.[/p]
  • [p]Added a bed for free healing before the Chapter 2 Miniboss[/p]
[p]Bugfixes:[/p]
  • [p]Fixed an issue in Stairs of Success where a stacked gnome enemy could spawn incorrectly in the overworld.[/p]
  • [p]Fixed disappearing stairs in the Final Chapter [/p]
[hr][/hr][p]Thanks again for all the feedback and support; it genuinely helps shape the game. More updates soon! 🙌[/p][p]
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