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Patch Notes 1.0.19

[h2]Patch Notes 1.0.19[/h2]

General
  • Fixed iridescent Iroid ability being triggered every turn
  • Fixed Magic mirror item Spanish description
  • Fixed Gallinasan not displaying chance stat in its ability description
  • Fixed Boss dice mentioning “Leader” as the user of the action instead of “Boss” for the following languages: English, French, Spanish, Portuguese, German
  • Fixed the Traveler NPC giving away locked equipment
  • Fixed Chimera molt not decreasing INT bonus after being unequipped
  • Fixed tooltip issue when trying to discard a token with a controller
  • Delay tooltip display when it’s hiding an action preview
  • Fixed “Loyal” achievement
  • Fixed Jabaroga info panel in swamp boss fight
  • Fixed Debris compendium completion
  • Fixed run progress loss when updating the game (patches, hotfix)


Balancing
  • Made the additional enemy dice of Trial mode slightly stronger
  • Made Salem’s dice stronger
  • Made iridescent Salem’s ability more powerful
  • Decreased damage dealt by Salem (body) upon fainting
  • Made wrath rotation die slightly stronger
  • Changed healing dicelet faces
  • Decreased Juicy meat STR bonus
  • Decreased Glowing heart Confusion penalty
  • Increased Glowing heart Max HP bonus
  • Decreased Macuahuitl STR and INT bonus
  • Changed Trial V negative perk from “Common enemies spawn with Guard” to “Half of the chimeras HP are healed after a boss fight, and they are still revived if needed.”


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