Patch Notes 1.0.19
[h2]Patch Notes 1.0.19[/h2]
General
Balancing
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General
- Fixed iridescent Iroid ability being triggered every turn
- Fixed Magic mirror item Spanish description
- Fixed Gallinasan not displaying chance stat in its ability description
- Fixed Boss dice mentioning “Leader” as the user of the action instead of “Boss” for the following languages: English, French, Spanish, Portuguese, German
- Fixed the Traveler NPC giving away locked equipment
- Fixed Chimera molt not decreasing INT bonus after being unequipped
- Fixed tooltip issue when trying to discard a token with a controller
- Delay tooltip display when it’s hiding an action preview
- Fixed “Loyal” achievement
- Fixed Jabaroga info panel in swamp boss fight
- Fixed Debris compendium completion
- Fixed run progress loss when updating the game (patches, hotfix)
Balancing
- Made the additional enemy dice of Trial mode slightly stronger
- Made Salem’s dice stronger
- Made iridescent Salem’s ability more powerful
- Decreased damage dealt by Salem (body) upon fainting
- Made wrath rotation die slightly stronger
- Changed healing dicelet faces
- Decreased Juicy meat STR bonus
- Decreased Glowing heart Confusion penalty
- Increased Glowing heart Max HP bonus
- Decreased Macuahuitl STR and INT bonus
- Changed Trial V negative perk from “Common enemies spawn with Guard” to “Half of the chimeras HP are healed after a boss fight, and they are still revived if needed.”
[h2]Come join us on our Discord: https://discord.gg/dicefolk[/h2]
🎲Twitter/X: https://twitter.com/dicefolk
🎲TikTok: https://www.tiktok.com/@dicefolk
🎲Reddit: https://www.reddit.com/r/Dicefolk/