Patch Notes - Dec 05, 2023
PLEASE NOTE: If you haven’t updated your game yet, get the latest in the App Store!
PATCH HIGHLIGHTS
[h2]New Features[/h2]- Deck Builder - Building new decks just got easier.
- Albums - Collect Variant Sets for exclusive rewards.
- New Emotes - Collect emotes via Albums.
GENERAL UPDATES
[h2]FEATURES[/h2][h3]Deck Builder[/h3]- Acquired a sweet new card or variant, but not sure what Deck to make with it? Use our new Deck Builder to have a deck built for you!
- Deck Builder analyzes vast amounts of Data and Statistics from Live Games, taking your collection into account, to build an incredible deck for you to use.
- Deck Builder can be used in the following ways:
- Upon acquiring a card or variant -> it will build a deck that uses that card
- While building a new deck in the Collection, it can finish your deck for you.
- This works with any number of cards already in the deck (from 0 to 11!)
- The data that Deck Builder uses is updated regularly, so you can always count on it giving you a quality deck based on your collection.
- Ever wanted to show off a complete variant set? Well now you can with Albums!
- Albums are sets of variants that offer up unique exclusive rewards for collecting them.
- Earn rewards upon obtaining 3, 6, 9, or 12 variants in an Album.
- Variants in an Album have an indicator in the Shop.
- Four Albums will be available at the launch of this feature, including:
- Venomized Villains
- Dan Hipp
- Jim Lee X-Men
- Hellfire Gala (will launch shortly after!)
- More albums will be released in the future!
- When a new album launches or an album is featured, the Premium Mystery Variant in the Daily Offer section of the shop will change to a Featured Mystery Variant
- Featured Mystery Variants provide a Premium Mystery Variant, with an increased chance to provide a Variant for a given album.
- E.g. the Venomized Villain Featured Mystery Variant offers an increased chance to provide a Venomized Villain Variant.
- You can purchase these to help get variants for a specific album.
- Featured Mystery Variants are only available for limited times and may change to feature different albums or content each time it shows up in the Daily Offer Shop
- New Emotes have been added to the game!
- Four new emotes have been added to the game (each of these Emotes is an Album reward).
- The Emote selector in-game now scrolls between pages to allow players to see all their available Emotes.
- Players can assign Favorite Emotes.
- Players can set, per-deck, which 3 Emotes are always listed first.
- More emotes will be available in the future!
- Spotlight Avatars have a new, unique Avatar Frame.
- This also applies to previously-earned Spotlight Avatars.
- When you make a new deck, its Cosmetics (Avatar, Card-back, and Title) are automatically chosen from among your Favorites.
- New Voice Over Dialogue for:
- Hela
- Ultron
- Apocalypse
- Infinaut
- Onslaught
- Arnim Zola
- Swarm has new Sound Effects.
- Updated America Chavez’s Sound Effects.
- Swarm has new Visual Effects.
- Improved and sped up the Visual Effects for Mjolnir.
- No more waiting around forever when one Mjolnir affects multiple Thors!
- Updated America Chavez Visual Effects.
BALANCE UPDATES
This is a "big patch" for design, as we're integrating work across a few months and trying to set everyone up for an exciting holiday SNAP season. Let's jump right in! - America Chavez
- [Old] 6/9 - Starts on the bottom of your deck. Draw this on turn 6.
- [New] 2/3 - On Reveal: The top card of your deck gets +2 Power.
- Alioth
- [Old] 6/3 - On Reveal: Destroy ALL enemy cards played here this turn. (including unrevealed cards)
- [New] 6/2 - On Reveal: Destroy all unrevealed enemy cards here.
- Luke Cage
- [Old] 2/2 - Ongoing: Your cards can't have their Power reduced.
- [New] 2/3 - Ongoing: Your cards here can't have their Power reduced.
- Shadow King
- [Old] 2/3 - On Reveal: Set all cards here to their original base Power.
- [Change] 2/3 -> 2/2
- Elsa Bloodstone
- [Old] 2/2 - If you play another card to fill a location, give it +2 Power.
- [New] 2/3 - After you play a card that fills this location, give it +2 Power.
- Kitty Pryde
- [Old] 1/0 - When this returns to your hand, +1 Power. Returns at the start of each turn.
- [Change] 1/0 -> 1/1
- Ebony Blade (Black Knight)
- [Old] 4/0
- [New] 4/0 - Ongoing: Can't be destroyed and its Power can't be reduced.
- Ravonna Renslayer
- [Old] 2/1 - Your cards with 1 or less Power cost 1 less. (minimum 1)
- [Change] 2/1 -> 2/3
- Mind Stone
- [Old] 1/1 - On Reveal: Draw 2 Stones from your deck.
- [New] 1/1 - On Reveal: Draw 2 1-Cost cards.
- Move Update: Unrevealed Cards (Mostly) Can't Be Moved
- Spider-Man
- 3/5 - On Reveal: Move to another location and pull an enemy card from here to there.
- Stegron
- [Old] 4/5 - On Reveal: Move an enemy card from here to another location.
- [Change] 4/5 -> 4/6
- Juggernaut
- [Old] 3/3 - On Reveal: If your opponent played cards here this turn, move them randomly.
- [New] 3/3 - On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
- Aero
- [Old] 5/8 - On Reveal: Move the last enemy card played this turn to this location.
- [New] 5/9 - On Reveal: Move the last enemy card played anywhere to this location.
- Bugfix: Phoenix Force Copies Can Move
- Phoenix Force
- 4/5 - On Reveal: Revive one of your destroyed cards and merge with it. That card can move each turn.
- Reducing the frequency of the word "random." Most of our card-affecting abilities have some potential randomness built into them, and using the word "random" inconsistently leads to confusing assumptions. We're restricting it to instances where we felt it addressed specific potential for confusion.
- Shifting to using the word "to" on dependent effects. Cards like Gambit will now read a little more clearly with regard to which effect depends on which.
- Reducing word count on "discard effects" like Helicarrier. We need "from your hand" on cards like Blade so that players learning the discard mechanic know cards are always discarded from the hand. But for cards that reward discarding, that's redundant since the card doing the discarding already says it.
- Shortening "this location" to "here." We've made the opposite shift for cards like Hawkeye and Shuri to help players understand their VFX will follow the location, not their card, so this change shortens other card text and helps create that distinction.
- Standardizing the use of the word "enemy." This was just a small number of cards with variations in their text.
- Some other stuff, just because we liked it better.
- Apocalypse
- Armor
- Arnim Zola
- Beast
- Brood
- Cable
- Captain America
- Cosmo
- Dagger
- Deathlok
- Doctor Octopus
- Elektra
- Enchantress
- "Evolved" Wasp
- "Evolved" Misty Knight
- "Evolved" Cyclops
- "Evolved" The Thing
- Goose
- Hela
- Helicarrier
- Hulkbuster
- Iceman
- Iron Man
- Ironheart
- M'Baku
- Magneto
- Mister Sinister
- Morph
- Nico Minoru
- Odin
- Onslaught
- Polaris
- Punisher
- Red Skull
- Rogue
- Scarlet Witch
- Shang-Chi
- Snowguard Hawk
- Stature
- Swarm
- Ultron
- Valkyrie
- Venom
- Werewolf By Night
- Wong
- Yellowjacket
Bug Fixes
[h2]Card Logic Fixes in 22.x[/h2]- Cleaned up an interaction that prevented Phoenix Force’s power from being merged with a card that was already merged with Hulkbuster
- Fixed an issue that prevented a card copied from a merged Phoenix Force from moving.
- Fixed an issue that was preventing players from viewing unrevealed cards with Daredevil in play.
- Resolved an issue that prevented Kingpin and Kraven’s VFX from playing under certain circumstances
- Fixed an issue where Shadowland flipping while Invisible Woman is active could cause an endless VFX loop.
- Resolved an issue that prevented SFX from playing properly when retreating from a friendly battle
- Fixed an issue that saw Nico Minoru’s VFX move on the card and obscure information
- Fixed Shuri’s VFX to no longer display for all cards hovered over the location, just the first
- Fixed an issue with Mysterio's VFX not displaying correctly on some Android devices
- Intro animations should no longer overlap between Thanos and High Evolutionary
- Fixed an issue with Ongoing abilities delaying the merge VFX for Klyntar.
- Player Names should no longer be occasionally missing from Friendly Battle and Conquest UI elements
- “Hold to Open” and “Hold to Confirm” text should no longer overlap card and reward descriptions and assets
- Fixed some text strings related to Mission Completion that weren’t properly localized in all languages
- Card upgrade UI should now be properly scaled to fit the screen when upgrading post-match
- Resolved and issue with Card Upgrade preview not showing for Infinite rarity
- Resolved some minor UI elements that were clipping behind the spotlight cache carousel banner
- Cleaned up some elements of the splash screen that were visible across adjacent screens
- Tapping on the empty space on either side of the Avatar and Title select screen should no longer open those objects into their detail view
- Fixed Weirdworld’s background
- Resolved some overlap issues with card touch region sizes in the collection screen
- Fixed an issue that was causing Titles and Avatar assets claimed from Collector’s Caches to be duplicated and overlapping
- Fixed an issue that could cause the Hotel Inferno location to appear during the tutorial.
- Addressed a typo in the Artist information for one of Ghost Rider’s variants
- Cleaned up some of the background shader work for one of Taskmaster’s variants
- Resolved an issue with one of Scarlet Witch’s variants that caused some visible distortion at 3D and higher rarities
- Mission timers should be once again refreshing appropriately in the client
- Adjusted some FTUE and informational popups to display correctly for devices with a notch
- [PC] Signing out and then back into the same Google account on PC during the same session should no longer result in various UI issues
- [PC] When going to the Shop from the Collection Screen, the reward previews for bundles should no longer show duplicate assets
- [PC] Scrolling between decks should now function correctly when changing between Landscape and Portrait in the session
- [PC] The booster logos should no longer be blurry at the post-match results screen
- [PC] Card series labels should no longer be missing from the Collection view
Known Issues List
[h2]New Feature Known Issues in 22.x[/h2]- VFX are missing for album progression
- The transition is abrupt and the screen flickers when opting to go view a deck created by the Smart Deck builder from the Collection Track
- The “Nevermind” button will return you to the collection screen rather than the card detail view when opting to not make a deck with smart deck builder
- Reward assets may be visible behind the banner images for Albums
- The “Make a Deck” VFX won’t play properly if used on an Album reward
- There’s a superfluous tab indicator on the new emotes panel that isn’t accessible
- Emote assets blink into existence when viewing Album rewards
- Clicking on the “Go To Deck” button after using the Smart Deck builder can briefly display the main menu before transitioning properly to deck edit
- The edit deck button collider when selecting a deck isn’t large enough making the right side not responsive
- Spotlight caches will not become available after claiming a spotlight key as an album reward while under CL 500
- The arrow for previewing a spotlight cache’s associated avatar can be obscured if the card has associated token cards (ex: Thanos)
- Previewing the Infinity border of a variant in the shop and then tapping the purchase button without completing the purchase will prevent previewing other rarities until closing and reopening the card detail view
- The arrows for scrolling between rarity previews don’t grey out when there are no more options in either direction
- An On Reveal card played before Wong will see an icon in the card detail view that implies it’s affected by Wong when it hasn’t been
- Card ability text overlaps the upgrade text when upgrading during post-match
- Symbiote VFX for cards being merged by Klyntar flicker briefly as each card is merged
- The asset for some boosters on the Season Pass aren’t rendering in the proper color
- Nico Minoru’s VFX aren’t displaying properly when she’s initially drawn to hand
- Occasionally cards drawn from the Mind Stone will flicker briefly in hand
- Spotlight Cache preview assets are occasionally failing to load on the main menu carousel
- The favorites button on the collection screen is sometimes improperly highlighted
- On very rare occasions the Shop button on the navigation bar may become unresponsive (restarting the app should correct this)
- If you earn enough tokens to purchase something from the token shop, the purchase buttons do not become clickable until you’ve restarted the game
- The string for “Nowhere to Play” extends outside of the UI panel in Japanese
- Some VO lines in certain languages are playing at too low of a volume or in the wrong language
- The string for “Starter Deck” isn’t properly localized in most languages
- In Russian and French, 4+ digit quantities for credits and gold are missing their notation
- [PC] Deck names in the collection screen can occasionally overlap
- [PC] The loading splash screen briefly displays on screen when completing a purchase from the shop
- [PC] Assets may layer or display oddly at the top of the Collection Track for players who have not unlocked Spotlight Caches
- [PC] The red notification pip may be missing from the Collection Level tab when there are rewards to claim
- [PC] Some cards viewed from the Albums UI are missing their series label