Patch Notes - Jan 09, 2024
PLEASE NOTE: If you haven’t updated your game yet, get the latest in the App Store!
PATCH SUMMARY
This is our first patch back from our Holiday break, so it’s a bit more focused on polish and balance updates. As we look ahead to 2024, we hope you are as excited as we are! BALANCE UPDATES
[h2]CARD UPDATES[/h2] - Loki
- [Old] 4/5 - On Reveal: Replace your hand with cards from your opponent's starting deck. Give them -1 cost.
- [New] 4/5 - On Reveal: Transform your hand into cards from your opponent's starting deck and give them -1 Cost.
- Functionality Change: Transformed Cards Didn't Start in Your Deck
- Ms. Marvel
- [Old] 4/5 - Ongoing: Adjacent locations where your cards have unique Costs have +5 Power.
- [New] 4/4 - Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
- Annihilus
- [Old] 5/7 - On Reveal: Your cards with 0 or less Power switch sides. Destroy those that can't.
- [New] 5/6 - On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
- Dracula
- [Old] 4/0 - At the end of the game, discard a card from your hand. This has its Power.
- [New] 4/1 - At the end of the game, discard a card from your hand to gain its Power.
- Angel
- [Old] 1/2 - When one of your cards is destroyed, this flies out of your deck to replace it.
- [New] 1/2 - When one of your cards is destroyed, this flies out of your hand or deck to replace it.
- Quake
- [Old] 2/3 - On Reveal: If this is at the middle location, swap the positions of each location.
- [New] 2/3 - On Reveal: Swap the positions of the other two locations.
- Kingpin
- [Old] 3/4 - When a card moves here on turn 6, destroy it.
- [New] 2/3 - When an enemy card moves here, afflict it with -2 Power.
- America Chavez (text only)
- [Old] 2/3 - On Reveal: The top card of your deck gets +2 Power.
- [New] 2/3 - On Reveal: Give the top card of your deck +2 Power.
- Bugfix: "After you play a card here…" and similar effects
- Cards
- Angela
- Titania
- Silk
- Elsa Bloodstone
- Negasonic Teenage Warhead
- Werewolf By Night
- Echo
- Lockjaw
- Locations
- Altar of Death
- Aunt May's
- Bar Sinister
- Cloning Vats
- Danger Room
- Death's Domain
- Hotel Inferno
- Lechuguilla
- Luke's Bar
- Machineworld
- Noor Dimension
- Orchis Forge
- Quantum Realm
- Quantum Tunnel
- Shuri's Lab
- Sinister London
- Tarnax
- Vibranium Mines
- Vormir
- Fisk Tower
- [Old] When a card moves here, destroy it.
- [New] When a card moves here, afflict it with -4 Power.
Bug Fixes
[h2]Card Logic Fixes in 23.x[/h2]- Resolved an issue with Jean Grey that was inappropriately causing her to return staged cards to her opponent’s hand
- Cleaned up inconsistencies with how some cards’ “After You Player Here” triggers would function after being moved while unrevealed
- Shadow King should no longer prevent Mysterio’s power from being set to his actual value upon reveal
- VFX should now play to indicate album progression
- The “Make a Deck” VFX should now properly play when used while claiming a card as an Album reward
- Resolved an issue where the “Make a Deck” VFX could loop indefinitely under rare circumstances
- Negasonic Teenage Warhead’s VFX should no longer be visible while the card is unrevealed
- Fixed an issue that prevented some Ongoing cards from glowing while Spectrum was hovering
- Web Shop Purchase Receipt: players will now get an Inbox message receipt when making a purchase in the MARVEL SNAP Web Shop.
- In the news section, there is now a red notification pip next to unread articles.
- Made a fix to hopefully improve Shop loading times
- Reward assets should no longer be visible behind the banner images for Albums
- The arrow for previewing a spotlight cache’s associated avatar is no longer obscured if the card has associated token cards (ex: Thanos)
- The string for “Starter Deck” should now be properly localized in most languages
- Fixed several localizations issues related to Album strings in Japanese
- Resolved an issue that caused the Token Shop to not update properly upon earning enough Tokens to make a purchase
- Fixed an issue that prevented the Token Shop from updating appropriately after spending Tokens
- Fixed an alignment issue with the Album UI itself
- Cleaned up Tarnax IV’s background image
- Fixed an issue in the FTUE that could result in a softlock for players who attempted to delete their decks
- Fixed a few minor UI issues with the FTUE
- Addressed an issue with Album toast notifications not appearing when the variant is claimed from a Collector’s Reserver
- Fixed an issue that had the header of the Collection screen displaying inappropriately after using the Smart Deck Builder
- Cleaned up a small visual artifact that could occur when swapping between the Cards and Albums tabs of the Collection
- Fixed an issue that could cause Album progression to not visually update on occasion
- Corrected a localization issue that would occasionally result in Thai or Japanese strings not fully displaying within a given text box
- Players should now be able to close the card detail view of a Spotlight Cache card by clicking off of the card
- Emotes should now be carried over properly when copying decks
- Made an adjustment to how new Albums are sorted on the Album screen
- The Collection Level UI should no longer clip into the Spotlight Cache chest
- Fixed an issue that would result in the Season Pass progress bar varying in width depending on which carousel banner the player was on
- Fixed an issue that was preventing Spotlight Cache carousel assets from displaying initially
- Adjusted Card Back sizing during the cosmetic preview so that it no longer covers up its name and other UI assets
- Made some changes to better align various UI sizing and placement across different devices
- Fixed an issue where attempting to Refill Missions with gold would display the wrong error message
- [PC] Album rewards should no longer flicker when initially viewed
- Resolved an issue with Blob that was occasionally causing the game to crash
- Cleaned up some VFX issues with Blob that were causing input-related issues to occur
- Fixed an issue that was preventing Sebastian Shaw’s power from updating appropriately when used with Forge
- Addressed an issue that was preventing some players from logging into the game with older accounts
- Some users on lower-end devices should no longer receive an Aw Snap error when matchmaking against opponents
- Fixed an issue that prevented Featured Mystery Variants from appearing in the Shop
- Adjusted the icon of Featured Mystery Variants to be properly centered
- Made several localization changes to resolve translation errors
- [PC] Removed a phantom red notification pip that would display on the Season Pass
Known Issues List
[h2]New Known Issues for Existing Features and Content in 23.x[/h2]- Uatu’s VFX are temporarily being disabled to address issues with him on locations like Deep Space, expect a proper fix in the next major client update
- A Pig created by Spider-Ham targeting an evolved High Evolutionary card is not considered as having no ability text by things such as Washington D.C.
- Krakoa’s location text doesn’t properly render when hovering cards over the location after it’s been triggered
- Card Back assets may not render properly in all areas of the game for some devices
- The top of the Deck Edit UI may not extend to the top of the screen and be partially cut off
- The dropshadow of the title asset on the Cosmetics screen may be misaligned
- Longer titles may not line break appropriately and overlap the player’s name during the Matchmaking screen
- Shop elements can be interacted with in the background of the Fast Upgrade UI
- Create New Deck icon is incorrectly displayed vertically
- Swapping between favorited variants while editing a deck can result in that variant being visually duplicated in the deck creator
- Favorite and Equip buttons may overlap cosmetic names and text on some devices
- The “Show” text of the Collection search filter is sometimes vertically misaligned
- Some visual artifacts may occur when upgrading cards in post-match
- The Sort options for Emotes refers to them as Cards
- After buying a card from the Token Shop, the other timers may briefly show an incorrect timer
- On rare occasions when using the Smart Deck feature the cards won’t render properly and be invisible in the Deck Editor view
- Tapping on the same emote multiple times from the Collection will result in the asset not loading in the preview
- After tapping on the Clone button on the drop-down menu of a Deck, that drop-down isn’t closed
- When in the “Waiting” state, the End Turn button may blink repeatedly on some devices
- [PC] Card ability text may be cut off along the bottom of the Collection screen
- [PC] Mission progression toast messages can appear in and obscure parts of the Conquest UI
- [PC] Album progress indicators aren’t properly centered
- [PC] It can be difficult to preview the Spotlight Cache cards from the carousel due to the buttons being too small
- [PC] Toggling between the Deck Edit and Cosmetics tabs of the Collection can result in the Favorites button being incorrectly highlighted
- Player’s can’t play to Super Skrull’s location when an opposing Jean Grey is in play elsewhere
- The transition is abrupt and the screen flickers when opting to go view a deck created by the Smart Deck builder from the Collection Track
- The “Nevermind” button will return you to the collection screen rather than the card detail view when opting to not make a deck with smart deck builder
- There’s a superfluous tab indicator on the new emotes panel that isn’t accessible
- Emote assets blink into existence when viewing Album rewards
- Clicking on the “Go To Deck” button after using the Smart Deck builder can briefly display the main menu before transitioning properly to deck edit
- The edit deck button collider when selecting a deck isn’t large enough making the right side not responsive
- Spotlight caches will not become available after claiming a spotlight key as an album reward while under CL 500
- Previewing the Infinity border of a variant in the shop and then tapping the purchase button without completing the purchase will prevent previewing other rarities until closing and reopening the card detail view
- The arrows for scrolling between rarity previews don’t grey out when there are no more options in either direction
- An On Reveal card played before Wong will see an icon in the card detail view that implies it’s affected by Wong when it hasn’t been
- Card ability text overlaps the upgrade text when upgrading during post-match
- Symbiote VFX for cards being merged by Klyntar flicker briefly as each card is merged
- The asset for some boosters on the Season Pass aren’t rendering in the proper color
- Nico Minoru’s VFX aren’t displaying properly when she’s initially drawn to hand
- Occasionally cards drawn from the Mind Stone will flicker briefly in hand
- Spotlight Cache preview assets are occasionally failing to load on the main menu carousel
- The favorites button on the collection screen is sometimes improperly highlighted
- On very rare occasions the Shop button on the navigation bar may become unresponsive (restarting the app should correct this)
- The string for “Nowhere to Play” extends outside of the UI panel in Japanese
- Some VO lines in certain languages are playing at too low of a volume or in the wrong language
- In Russian and French, 4+ digit quantities for credits and gold are missing their notation
- If you have the S3 claim reward confirmation up at the time that the card timer rolls over, the UI is no longer closable
- Attempting to claim multiple rewards from the Collection Level track simultaneously can result in an error occurring
- The missiong reward animation fails to play when you tap to complete missions from the main menu carousel
- Sometimes newly upgraded infinity variants will have some z-fighting and other visual artifacts occur on the upgrade screen
- The flare icon for some infinity split cards is occasionally missing its asset and displaying as a white block
- The SOLD text after purchasing a bundle is too large in some languages
- Occasional Z-fighting can be seen when card reveals and VFX occur while the player information panels are open
- Lady Deathstrike's thumb is partially obscured at the base and framebreak rarity levels
- Distorted SFX can occur when scrolling through the CLTR after upgrading a card
- Living Tribunal's VFX can repeat if played with certain other cards
- Card flare effects aren't playing to full effect
- Hulks generated by Gamma Lab show VFX for High Evolutionary but do not receive the updated ability.
- VFX associated with High Evolutionary’s evolved cards can occasionally persist after the card or location has been destroyed
- The infinity split prompt extends out of frame in Japanese
- The pin button persists on the token shop after you’ve claimed that card but does not function
- Evolved Shocker’s VFX initially target nothing
- [Conquest] Occasionally the exclusive card progress bar doesn’t update appropriately until you’ve switched screens
- Missions may not visually update properly when on the missions screen as the timer rolls over
- [Conquest] Some oddities with asset layering
- Hard restarting your app in the middle of a Fast Upgrade can cause an error to occur after you’ve restarted necessitating another restart to fix
- SFX do not play when retreating on turn 1
- It can be hard to add or delete letters in the deck name on Android.
- Mysterio’s token doesn’t update appropriately in all views when a using a variant.
- Spectrum’s VFX for indicating which cards will be impacted by her ability aren’t always displaying
- Cards in the Fast Upgrade section occasionally show the incorrect art.
- Quantum Realm doesn't reduce the power of cards that have their cost and power swapped.
- Some item names in bundles have too-small fonts or can be cut off in some languages.
- Series 3 Token shop may show duplicate items before it’s rolled through each card.
- If you own all Series 4 and 5 cards as well as all Ultimate variants then the token shop will become inaccessible for Series 3 cards as well
- Logging out and attempting to sign in via a different method can result in a hang on the Assembling splash
- When Scarlet Witch or Reality Stone changes a location to Project Pegasus or Tinkerer's Workshop, this location can trigger two turns.
- Corners of cards can appear cut off when tilted during the card detail view
- A long delay can occur an indestructible card such as colossus is played on Murderworld
- Infinity Stone card descriptions overlap the art assets in Korean
- Upgrade button not greyed out when the player doesn’t have enough credits
- [Conquest] Repeatedly tapping on screen as you exit Conquest may cause the UI to break and require a restart to fix
- If a player immediately restarts the app after fast upgrading a card they may see the upgrade rollback
- Mission packs don't refresh if you're looking at them (need to change screens to see them update)
- The favorites icon may unintentionally be highlighted when equipping new cosmetics
- The “Set as Favorite” UI can become misaligned when swapping between languages
- The 20th deck can occasionally be partially obscured by the UI when scrolling through
- Occasionally the word “Free” on the daily 50 credits icon can change to a “0”
- The currently selected deck may not always be the deck in focus when opening Deck Selection
- The “Claimed” banner on the season pass may be misaligned for some levels
- The carousel banners for Weekend Missions occasionally show incorrectly as “Season Missions”
- The dropdown menu doesn’t move with the deck list as the player scrolls
- The losing player’s avatar in Conquest and Friendly battle will occasionally display incorrectly at match end
- The title UI asset can overlap the cardback asset in the cosmetics loadout UI
- The glowing border asset for adding/removing a card from your deck is occasionally layered improperly and shows behind other cards
- The card asset can obscure various UI elements when being claimed off of the CLTR
- Occasionally a miniaturized snapshot of the prior game can be seen when transitioning back to the main menu after a match
- [PC] Multiple tabs can be highlighted at once if using a touchscreen device
- [PC] The "Never Seen Before" UI can overlap the Retreat UI in Friendly Battles
- [PC] The background assets of the Conquest UI can briefly disappear when transitioning between UI
- [PC] Some UI artifacting can occur at different PC resolutions
- [PC] After toggling between portrait and landscape mode the player is occassionally brought to the Collection screen instead of the Main Menu
- [PC] The season missions tab isn't properly highlighted when accessing the missions UI from the Main Menu
- [PC] Some UI elements on the main menu are missing their hoverstate SFX
- [PC] Hovering over the emojis in card detail view while in a match highlights the base emoji as well
- [PC] The main menu may flicker briefly when returning to it from other screens
- [PC] The “Swap this Variant into All Decks” UI modal doesn’t always close appropriately
- [PC] The weekly missions reward UI is missing its blur effect
- [PC] Using Fast Upgrade from the Shop can cause some minor but strange UI layering issues with the collection screen
- [PC] Mousewheel scrolling doesn’t work in the gaps between avatars in the Avatar selection screen
- [PC] Deck names in the collection screen can occasionally overlap
- [PC] The loading splash screen briefly displays on screen when completing a purchase from the shop
- [PC] Assets may layer or display oddly at the top of the Collection Track for players who have not unlocked Spotlight Caches
- [PC] The red notification pip may be missing from the Collection Level tab when there are rewards to claim
- [PC] Some cards viewed from the Albums UI are missing their series label