Patch Notes - Feb 06, 2024
PLEASE NOTE: If you haven’t updated your game yet, get the latest in the App Store!
GENERAL UPDATES
[h2]ART & VISUAL EFFECTS[/h2]- Refinements to all Albums UI visuals and animations
- The following cards now have Visual FX
- Silver Samurai
- Psylocke
- X-23
- Bucky Barnes
- The following cards now have Sound FX:
- Silver Samurai
- X-23
BALANCE UPDATES
This week is a light set of balance and functionality changes. While you're seeing these updates in February, they were actually developed in early January on a compressed schedule in the wake of the holiday season.[h2]CARD UPDATES[/h2]- Omega Red
- [Old] 4/5 - Ongoing: If you’re ahead by 10 Power here, +4 Power to other locations.
- [New] 4/5 - Ongoing: If you're winning here, +3 Power to other locations.
- Beast
- [Old] 3/4 - On Reveal: Return your other cards here to your hand. Give them -1 Cost.
- [New] 2/2 - On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
- Helicarrier
- [Old] 6/10 - When you discard this, add 3 random cards to your hand.
- [New] 6/10 - When you discard this, fill your hand with random cards.
Bug Fixes
[h2]Card Logic Fixes in 24.x[/h2]- Skaar should no longer get multiple cost reductions from Wave
- Uatu’s VFX should be restored and his interaction with Deep Space should be properly fixed
- Cards targeted by Annihilus should no longer occasionally disappear when he’s staged
- Fixed a localization issue that caused Chinese, Japanese, and Korean fonts to display incorrectly
- Krakoa’s location text should now properly render when hovering cards over the location after it’s been triggered
- The top of the Deck Edit UI should now properly extend to the top of the screen
- Longer titles should line-break appropriately during the Matchmaking screen
- Create New Deck icon is now displayed correctly at an angle
- Swapping between favorited variants while editing a deck should no longer result in that variant being visually duplicated in the deck creator
- Token Shop refresh timers should no longer be swapped around
- Fixed an issue that caused Shop assets to fail to load for some users
- Fixed an issue that caused all owned variants to display within the favorites filter in Collection if you upgraded and did not claim rewards off the collection track
- Fixed a localization issue for Conquest Ticket rewards displaying in English for all languages
- Resolved a loading issue that prevented assets from loading when tapping on the Spotlight Cache carousel
- Fixed a visual issue that would suggest Albums are giving rewards in the wrong order
- Album notifications should no longer display behind the Spotlight Cache UI
- Fixed a UI issue that prevented the Tap and Hold text from displaying for some buttons that used the function
- Addressed a minor UI issue with formatting and spacing of some reward types in Albums
- Fixed an issue that could result in Albums being inadvertently Featured when they weren’t intended to be
- Cleaned up an exception that was occasionally causing assets on the Collection Track to not load properly
- Fixed an issue that caused Sort By to reset to Energy after adding/removing a card while deckbuilding in Collection
- Hooked up associated Coal variants for the winter variants for Debrii and Rockslide
- Favorite and Equip buttons should no longer overlap cosmetic names and text on some devices
- The Sort options for Emotes should no longer refer to them as Cards
- When in the “Waiting” state, the End Turn button should no longer blink repeatedly on some devices
- [PC] Card ability text is no longer cut off along the bottom of the Collection screen
- [PC] Album progress indicators are now properly centered
- Spotlight caches should now become available after claiming a spotlight key as an album reward while under CL 500
- The asset for some boosters on the Season Pass are now rendering in the proper color
- Some VO lines in certain languages are no longer playing at too low of a volume or in the wrong language
- Fixed an issue with Russian and French, 4+ digit quantities missing their notation
- The mission reward animation should no longer fail to play when you tap to complete missions from the main menu carousel
- Newly upgraded infinity variants no longer have some z-fighting or other visual artifacts on the upgrade screen
- Lady Deathstrike's thumb is no longer partially obscured at the base and framebreak rarity levels (hooray!)
- Fixed some item names in bundles that had too-small fonts or could be cut off in some languages.
- The title UI asset should no longer overlap the cardback asset in the cosmetics loadout UI
- Fixed an issue that caused the glowing border asset for adding/removing a card from your deck to occasionally layer improperly and show behind other cards
- The card asset should no longer obscure various UI elements when being claimed off of the CLTR
- Fixed an issue that occasionally caused a miniaturized snapshot of the prior game to be seen when transitioning back to the main menu after a match
- The favorites button on the collection screen should no longer be improperly highlighted
- The SOLD text after purchasing a bundle should now be the correct size in all languages
- Cleaned up some oddities with asset layering for Conquest UI
- Spectrum’s VFX for indicating which cards will be impacted by her ability should now be displaying correctly
- [PC] Deck names in the collection screen should no longer overlap
Known Issues List
[h2]New Known Issues for Existing Features and Content in 24.x[/h2]- After upgrading the client, players may see Albums display as unavailable or locked, this can be resolved by relaunching the app
- Spider-Ham’s VFX can occasionally cause an Aw Snap to occur
- Set As Favorite not responsive when claiming Album emote rewards
- Album reward quantities can sometimes display behind the reward asset
- The option to undo all actions won’t display if you tap on the button as a card is still animating into position on the board
- The text string for the Mystery S3 card in the Token Shop isn’t localized for all languages
- The VFX for a card being upgradable may not be visible upon receiving or purchasing enough credits to upgrade them
- The location backgrounds will occasionally be blank when Legion is played on Sinister London
- Card details are still visible when converted to Tokens from the Spotlight Cache
- Cards may render incorrectly when tilted in the Artist detail view after upgrading
- Cards destroyed by Yondu may not always be visible to the Yondu player
- The emote and information panels may not be fully rendered properly
- The “New” label in the Shop can be occasionally obscured by other assets
- Tapping on a card during the Deck Building animation can cause the background to unblur
- Seasonal Music may stop playing when changing languages through Settings
- Missing background scrim when cancelling a card upgrade from the post-match screen
- [PC] After frequently removing or adding cards to deck, the ability to remove a card may become disabled until exiting and re-entering the Deck Edit screen
- A Pig created by Spider-Ham targeting an evolved High Evolutionary card is not considered as having no ability text by things such as Washington D.C.
- Card Back assets may not render properly in all areas of the game for some devices
- The dropshadow of the title asset on the Cosmetics screen may be misaligned
- Shop elements can be interacted with in the background of the Fast Upgrade UI
- The “Show” text of the Collection search filter is sometimes vertically misaligned
- Some visual artifacts may occur when upgrading cards in post-match
- After buying a card from the Token Shop, the other timers may briefly show an incorrect timer
- On rare occasions when using the Smart Deck feature the cards won’t render properly and be invisible in the Deck Editor view
- Tapping on the same emote multiple times from the Collection will result in the asset not loading in the preview
- After tapping on the Clone button on the drop-down menu of a Deck, that drop-down isn’t closed
- Player’s can’t play to Super Skrull’s location when an opposing Jean Grey is in play elsewhere
- The transition is abrupt and the screen flickers when opting to go view a deck created by the Smart Deck builder from the Collection Track
- The “Nevermind” button will return you to the collection screen rather than the card detail view when opting to not make a deck with smart deck builder
- There’s a superfluous tab indicator on the new emotes panel that isn’t accessible
- Emote assets blink into existence when viewing Album rewards
- Clicking on the “Go To Deck” button after using the Smart Deck builder can briefly display the main menu before transitioning properly to deck edit
- The edit deck button collider when selecting a deck isn’t large enough making the right side not responsive
- Previewing the Infinity border of a variant in the shop and then tapping the purchase button without completing the purchase will prevent previewing other rarities until closing and reopening the card detail view
- The arrows for scrolling between rarity previews don’t grey out when there are no more options in either direction
- An On Reveal card played before Wong will see an icon in the card detail view that implies it’s affected by Wong when it hasn’t been
- Card ability text overlaps the upgrade text when upgrading during post-match
- Symbiote VFX for cards being merged by Klyntar flicker briefly as each card is merged
- Nico Minoru’s VFX aren’t displaying properly when she’s initially drawn to hand
- Occasionally cards drawn from the Mind Stone will flicker briefly in hand
- Spotlight Cache preview assets are occasionally failing to load on the main menu carousel
- On very rare occasions the Shop button on the navigation bar may become unresponsive (restarting the app should correct this)
- The string for “Nowhere to Play” extends outside of the UI panel in Japanese
- If you have the S3 claim reward confirmation up at the time that the card timer rolls over, the UI is no longer closable
- Attempting to claim multiple rewards from the Collection Level track simultaneously can result in an error occurring
- The flare icon for some infinity split cards is occasionally missing its asset and displaying as a white block
- Occasional Z-fighting can be seen when card reveals and VFX occur while the player information panels are open
- Distorted SFX can occur when scrolling through the CLTR after upgrading a card
- Living Tribunal's VFX can repeat if played with certain other cards
- Card flare effects aren't playing to full effect
- Hulks generated by Gamma Lab show VFX for High Evolutionary but do not receive the updated ability.
- VFX associated with High Evolutionary’s evolved cards can occasionally persist after the card or location has been destroyed
- The infinity split prompt extends out of frame in Japanese
- The pin button persists on the token shop after you’ve claimed that card but does not function
- Evolved Shocker’s VFX initially target nothing
- [Conquest] Occasionally the exclusive card progress bar doesn’t update appropriately until you’ve switched screens
- Missions may not visually update properly when on the missions screen as the timer rolls over
- Hard restarting your app in the middle of a Fast Upgrade can cause an error to occur after you’ve restarted necessitating another restart to fix
- SFX do not play when retreating on turn 1
- It can be hard to add or delete letters in the deck name on Android.
- Mysterio’s token doesn’t update appropriately in all views when a using a variant.
- Cards in the Fast Upgrade section occasionally show the incorrect art.
- Quantum Realm doesn't reduce the power of cards that have their cost and power swapped.
- Series 3 Token shop may show duplicate items before it’s rolled through each card..
- If you own all Series 4 and 5 cards as well as all Ultimate variants then the token shop will become inaccessible for Series 3 cards as well
- Logging out and attempting to sign in via a different method can result in a hang on the Assembling splash
- When Scarlet Witch or Reality Stone changes a location to Project Pegasus or Tinkerer's Workshop, this location can trigger two turns.
- Corners of cards can appear cut off when tilted during the card detail view
- A long delay can occur an indestructible card such as colossus is played on Murderworld
- Infinity Stone card descriptions overlap the art assets in Korean
- Upgrade button not greyed out when the player doesn’t have enough credits
- [Conquest] Repeatedly tapping on screen as you exit Conquest may cause the UI to break and require a restart to fix
- If a player immediately restarts the app after fast upgrading a card they may see the upgrade rollback
- Mission packs don't refresh if you're looking at them (need to change screens to see them update)
- The favorites icon may unintentionally be highlighted when equipping new cosmetics
- The “Set as Favorite” UI can become misaligned when swapping between languages
- The 20th deck can occasionally be partially obscured by the UI when scrolling through
- Occasionally the word “Free” on the daily 50 credits icon can change to a “0”
- The currently selected deck may not always be the deck in focus when opening Deck Selection
- The “Claimed” banner on the season pass may be misaligned for some levels
- The carousel banners for Weekend Missions occasionally show incorrectly as “Season Missions”
- The dropdown menu doesn’t move with the deck list as the player scrolls
- The losing player’s avatar in Conquest and Friendly battle will occasionally display incorrectly at match end
- [PC] Mission progression toast messages can appear in and obscure parts of the Conquest UI
- [PC] It can be difficult to preview the Spotlight Cache cards from the carousel due to the buttons being too small
- [PC] Toggling between the Deck Edit and Cosmetics tabs of the Collection can result in the Favorites button being incorrectly highlighted
- [PC] Multiple tabs can be highlighted at once if using a touchscreen device
- [PC] The "Never Seen Before" UI can overlap the Retreat UI in Friendly Battles
- [PC] The background assets of the Conquest UI can briefly disappear when transitioning between UI
- [PC] Some UI artifacting can occur at different PC resolutions
- [PC] After toggling between portrait and landscape mode the player is occassionally brought to the Collection screen instead of the Main Menu
- [PC] The season missions tab isn't properly highlighted when accessing the missions UI from the Main Menu
- [PC] Hovering over the emojis in card detail view while in a match highlights the base emoji as well
- [PC] The main menu may flicker briefly when returning to it from other screens
- [PC] The “Swap this Variant into All Decks” UI modal doesn’t always close appropriately
- [PC] The weekly missions reward UI is missing its blur effect
- [PC] Using Fast Upgrade from the Shop can cause some minor but strange UI layering issues with the collection screen
- [PC] Mousewheel scrolling doesn’t work in the gaps between avatars in the Avatar selection screen
- [PC] The loading splash screen briefly displays on screen when completing a purchase from the shop
- [PC] Assets may layer or display oddly at the top of the Collection Track for players who have not unlocked Spotlight Caches
- [PC] The red notification pip may be missing from the Collection Level tab when there are rewards to claim
- [PC] Some cards viewed from the Albums UI are missing their series label