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  3. Patch Build 1.1.13

Patch Build 1.1.13

Patch Build 1.1.13 brings some important fixes to the game. Details below:

- Bug Fix: rare issue where AI would not detect the player as their target. would result in memory spike but is now resolved
- Bug Fix: fixed a null error related to enemy ground fire spawns during end of time boss fight
- Bug Fix: Fixed a crash where you could rank up Summon Golem spirit ability to rank 3 if the golem is not active in the scene
- Bug Fix: Shadow Monk rare issue where attack would not be recognized as a spirit ability, resulting in a crash
- Fixed a handful of memory leaks
- various memory management improvements

Feel free to get in touch if you have anything to report. We still have quite a backlog to get to as we work in patches across all platforms. More to come.

-Stingbot