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SeaOrama: World of Shipping News

1.09.4: Stability and Enhancements

[h3]Hello, Seaorama Players! [/h3]

We are rolling out version 1.09.4 with a sense of commitment to our dedicated players. We apologize for the recent challenges and appreciate your patience. After thorough investigation, we discovered a bug in our game engine that was affecting stability. This update is our response to that, where we've not only fixed the bug but also converted key elements to enhance overall performance and stability.

Here's what you can expect in this revised update:

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[h3]Stability and Performance[/h3]

  • Crash Fixes: Implemented solutions to address stability issues and reduce game crashing.
  • UI Performance Boost: Enhanced performance of the UI for a smoother experience.
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[h3]Improvements[/h3]

  • Charterers and Contracts Fixes: Adjustments and fixes to charterers and charter contracts for better management.
  • Trip Report and Contract History: Trip Report History and Contract Completed per ship are now limited to the last 20 entries for clarity.
  • Save System Adjustment: Improvements made to the save system for reliability and efficiency.
  • AI Ships Transparency: AI ships now have added transparency to draw less attention, enhancing focus on player-controlled ships.
  • Ship Selection Memory: When switching windows, the same ship will remain selected for consistency.
  • 5-Star CV Generation Adjustments: Fine-tuned the generation of 5-Star CVs for balance.
  • Decimal Formatting: Decimals will not appear on large numbers, commonly seen in payments, for better readability.
  • Rank Position in UI: Added a feature to show rank position in the bottom bar of the UI.
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[h3]Bug Fixes[/h3]

  • Event Auto-Close: Fixed an issue where auto-close events were not functioning as expected.
  • Scroll List Behavior: Corrected the scroll list behavior for smoother navigation.
  • Translation Fixes: Addressed various translation inaccuracies across the game.
  • NaN Reputation Issue: Resolved the 'NaN' problem in the reputation system for accuracy and clarity.

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This update is part of our ongoing commitment to providing a stable, enjoyable, and continuously improving Seaorama experience. Your feedback is invaluable to us, so please let us know your thoughts on these latest changes.

Thank you for your continued support and happy sailing!


The Seaorama Team


Navigate Profits πŸ“ˆπŸ’² – Smooth Sailing Ahead βš“πŸŒŠ

[h3]Ahoy there!
We've got exciting news for you – SeaOrama: World of Shipping 🚒 is setting sail into the Steam Capitalism πŸ’° and Economy Fest from January 8 to 15!


It's not just about navigating the waves; it's all about that sweet, sweet cash flow. Join the fest featuring discounts and demos for games focused on capitalism, economy, and, of course, making that moolah.πŸ”₯

SeaOrama is your indie game ticket🎫 to a maritime economic adventure where the goal is clear – make money, spend money, and dominate the seas. Get ready to make your way to prosperity!

In case you were on the fence during our launch due to a few pesky bugs πŸžπŸ›, worry not!

Our dedicated devs πŸ±β€πŸ‘€πŸ‘©πŸ»β€πŸ’» have been hard at work, releasing multiple patch notesπŸ› οΈ over the past two weeks βŒ› to ensure a smoother gaming experience.

If you've encountered any hiccups, our Discord is the place to be – not only for bug reports but also for sharing your suggestions directly with the responsive development team.[/h3]

Indie Dev's personal note: For those whose concerns have been addressed, feel free to update your reviews and let others know about your positive experiences. Your support not only helps SeaOrama thrive but also allows us to introduce exciting new features. We appreciate each one of you for being part of our game's journey!
βš“πŸ’™

https://store.steampowered.com/app/2002570/SeaOrama_World_of_Shipping/

Patch 1.09

Get ready for Seaorama version 1.09!

We're bringing you a host of updates to enhance your gaming experience. Here's what's new in this version:

[h3]GameLogic[/h3]
  • Reputation System Overhaul: Reputation now is based on the total affiliation you have with charterers, adding more depth to your interactions.
  • LNG Contracts DWT Calculation: Adjusted to ensure DWT for LNG contracts are now correctly calculated.
[h3]3D Enhancements[/h3]
  • New Camera Views: Added different view cameras, including a bridge view, during trips for a more immersive experience.
  • Light Adjustments: Improved ship lighting to make them visible at night, enhancing the realism of sea travel.
[h3]Quality of Life[/h3]
  • Upgrades and Facilities Count: Added a feature to show the number of upgrades and facilities.
  • Ship Availability Indicator: Included a count of used and available ships for better fleet management.
  • Assign All Upgrades Button: Added a button to assign all upgrades for ease of use.
  • Event Handling Update: Changed events to auto-close and not stop gameplay if no user input is required.
  • Formatting Monetary Values: Removed decimals from large amounts and replaced periods with commas for clarity.
[h3]Economy[/h3]
  • Charter Contract Price Adjustment: Updated charter contract prices for a balanced economic experience.
[h3]Bug Fixes[/h3]
  • Bank Loan Ship Vanish Issue: Fixed a problem where bank loans were causing ships to vanish.
  • Bank Loan Charges: Rectified issues related to bank loan charges.
  • LNG Contracts DWT Calculation: Addressed the previously mentioned issue with LNG contract DWT calculations for accuracy.
  • Monthly costs: Fix the prices of monthly expenses.

We're committed to continually improving Seaorama, and version 1.09 is a big step in that direction. We're excited for you to try out these new features and enhancements. Your feedback is always welcome and appreciated.

Thank you for being a part of our Seaorama community!

The Seaorama Team

Patch 1.082

Seaorama Update: Hotfixes and Improvements [h3]Seaorama Update: Focused Fixes for a Smoother Experience[/h3]
Hello, Seaorama Captains!

We're rolling out a small yet significant update focused mainly on hotfixes and quality-of-life improvements. Here's what we've fine-tuned:
[h2]Hotfixes and Improvements[/h2]
  • Contracts Status Fix: Resolved an issue where ships were stuck due to broken contract statuses.
  • Minimap Rendering Fix: Fixed the minimap rendering issues in the operation and other windows, ensuring a seamless display.
  • Feedback Window Adjustment: The feedback windows have been adjusted to fit wide screens better, enhancing visibility and usability.
  • Report Renaming: Changed 'Canal Fees' report to 'Port & Canal Fees' for clearer understanding of total expenses.
  • Canal Fees Adjustment: Updated canal fees prices for a more balanced gameplay experience.
  • Charter Fees Fix: Corrected Charter fees contracts to normal levels, addressing the previous imbalance.

This update aims to refine your gaming experience with these targeted fixes. We always strive to ensure Seaorama runs smoothly for all our players.

Your feedback is crucial in this continuous improvement journey, so don't hesitate to reach out with your thoughts and suggestions.

Happy sailing!

The Seaorama Team

Happy New Year!



[h3]Hello Seaorama community,

One day to go until the end of 2023!

We would like to thank you for all your support of the game and wish you a Happy New Year!

We will continue to do our best to improve Seaorama!

Feel free to report your issues/share your feedback on our Server Discord!

See you soon![/h3]

https://store.steampowered.com/app/2002570/SeaOrama_World_of_Shipping/