Update version 1.1.14b - No more tired arms! (Autofire)
This update is simple:
I just added auto-fire support. I got asked about that a few times I decided to add it. Mind you, it doesn't give players any additional advantage over pro-players, as fire cadency has been adjusted to each player stats.
Enable it here:

NOTE:
We're considering adding autojump or autoextra-jump (when leaving pressed jump). Please let us know in discussions if you think its a good idea. (We don't think its a good idea anymore but feel free to comment it.)
- I also added some initial fix on stage 1-1 arcade mode was not telling the player to "beat all enemies".
- There is a simple fix about extra jump.
- Also last rolling ball will get destroyed a lot earlier, this is good for some specific stages and chaos mode.
And remember since 1.1.12:
- I enabled tournaments. You can participate in free tournaments as long as you own the game.
More information here:
http://www.kaleidogames.com/tournament-slam-and-roll
This is probably the last patch, at least for a while. Have fun!
I just added auto-fire support. I got asked about that a few times I decided to add it. Mind you, it doesn't give players any additional advantage over pro-players, as fire cadency has been adjusted to each player stats.
Enable it here:

NOTE:
We're considering adding autojump or autoextra-jump (when leaving pressed jump). Please let us know in discussions if you think its a good idea. (We don't think its a good idea anymore but feel free to comment it.)
- I also added some initial fix on stage 1-1 arcade mode was not telling the player to "beat all enemies".
- There is a simple fix about extra jump.
- Also last rolling ball will get destroyed a lot earlier, this is good for some specific stages and chaos mode.
And remember since 1.1.12:
- I enabled tournaments. You can participate in free tournaments as long as you own the game.
More information here:
http://www.kaleidogames.com/tournament-slam-and-roll
This is probably the last patch, at least for a while. Have fun!