0.83 - Stock Limit Changes & More
Withering Rooms 0.83 (2022-10-13)
Balance Chances
* Stock limits for magical crafting items have been raised to 8 in Chapter 1/2 and 12 in Chapter 3/4
* Cursedness related monster spawns have a much longer respawn timer
* Increased the amount rare items can be sold for
Polish
* Status effect announcements are much more obvious, with unique sounds for each status effect
* Map display improvements:
* Icons now appear under the text
* Better player indicator
* Fixed edge cases where it looked odd
* Added icon for secret passages
* Added options to make crouch and run toggle instead of hold in the Input Options
* Added a new Support menu to the options, and moved the Restart Night option there
* The game pauses when the Steam overlay is brought up(i.e. when in the background on Steam Deck)
* The Options Menu dropdowns work with controllers now
* Hiding/unhiding while crouching no longer makes Nightingale stand up briefly
* Left hand thurible now can be 'used' - blocks poison damage and speeds up poison healing when used
Bug Fixes
* More achievement fixes - if an achievement doesn't unlock for you that you have earned after Continuing and waiting a few seconds, please file a bug
* Fix for when the game crashes during writing saves.json - it can now detect and recover
* Fix Edgar's coin multiplier not applying correctly
* Fix for a monster offering a prompt during arena battle
* Fix for Nightingale moving forward when toggling outfits
* Fix for being able to dodge out of interacts, such as the valve puzzles
* Fix for being able to loot corpses through barriers in the Chapter 3 basement
* Fix for several movement/interact related softlocks when pressing buttons quickly
* Fix for several softlocks that could occur when dying repeatedly
Balance Chances
* Stock limits for magical crafting items have been raised to 8 in Chapter 1/2 and 12 in Chapter 3/4
* Cursedness related monster spawns have a much longer respawn timer
* Increased the amount rare items can be sold for
Polish
* Status effect announcements are much more obvious, with unique sounds for each status effect
* Map display improvements:
* Icons now appear under the text
* Better player indicator
* Fixed edge cases where it looked odd
* Added icon for secret passages
* Added options to make crouch and run toggle instead of hold in the Input Options
* Added a new Support menu to the options, and moved the Restart Night option there
* The game pauses when the Steam overlay is brought up(i.e. when in the background on Steam Deck)
* The Options Menu dropdowns work with controllers now
* Hiding/unhiding while crouching no longer makes Nightingale stand up briefly
* Left hand thurible now can be 'used' - blocks poison damage and speeds up poison healing when used
Bug Fixes
* More achievement fixes - if an achievement doesn't unlock for you that you have earned after Continuing and waiting a few seconds, please file a bug
* Fix for when the game crashes during writing saves.json - it can now detect and recover
* Fix Edgar's coin multiplier not applying correctly
* Fix for a monster offering a prompt during arena battle
* Fix for Nightingale moving forward when toggling outfits
* Fix for being able to dodge out of interacts, such as the valve puzzles
* Fix for being able to loot corpses through barriers in the Chapter 3 basement
* Fix for several movement/interact related softlocks when pressing buttons quickly
* Fix for several softlocks that could occur when dying repeatedly