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Corrupted News

[HotFix] 0.8.1.3

Hello commanders.

After receiving the starter card pack on the first play and entering the next stage, an issue was identified where the game could not proceed, so a hotfix was implemented.

[Additional fix contents]
1. Fixed an issue where item combination information was not displayed
2. Fixed an issue where existing operators could be double-duty reinforced.


We apologize for any inconvenience caused.
I hope you have a happy Christmas.

0.8.1.0 Update - Language Fix

Hello, commanders.
We have identified that there have been significant gameplay disruptions due to an error causing characters to display as 'ㅁ' during gameplay.
This update has resolved the issue of characters displaying as 'ㅁ'.
Additionally, overall loading times have been reduced.
We are currently preparing for daily challenge updates and will greet you with daily challenges in version 0.8.2 as soon as possible.

0.8.0.9 Update / CheerRat

Hello Commanders! Ahead of the scheduled update to the daily challenge,
we've fixed bugs that have been causing inconvenience in game play.
Known issues arising from card selection, extinction, draw, etc., are also expected to be fixed soon.

[h2][Fix][/h2]
1. Fixed an issue where damage from the mental collapse effect was not applied
2. Fixed a bug where the Reaper's characteristic of Purple did not work when executing with the 'Destroyer'
- Not only Purple, but also when executing with the Destroyer, effects related to the executioner have been modified to activate normally
3. Fixed a bug where the achievement to acquire Purple's characteristic, 'Location Selection', did not clear.
4. Fixed an intermittent bug where the game screen freezes after selecting a character.
5. Fixed a problem where Buddy was not present with support characters.

[h2][Update][/h2]
A lieutenant has been temporarily added till the next update.
This lieutenant is CheerRat, who encourages your happy game play! CheerRat will be available to use in specific events in the future.

[Abilities]
- Solid Cheer: All characters gain attack power, 1 defense per 5 power
- At the start of the game, select 2 plugins per unit to gain


All your comments, suggestions, and feedback are being carefully considered and are being used to develop for the official release.
Stay updated with the latest news on the update in our Discord channel!

[HotFix] Critical issue fix

Fixed a critical issue where the game would quit abnormally at the end of a chapter when using a specific character.

In the case of the Buddy character, there is an issue where the image shown at the end of the chapter is reduced. This issue will be resolved in the next update.

[0.8 Update] New Character Buddy Update

Hello commanders!
It’s been a little longer since I said hello to you than I thought.
There was a bit of a delay as we tried something new to show a different mechanism from existing characters.

Introducing the new character Buddy.


Buddy supports allies between the front and rear through a unique adhesion mechanism.
In the early stages of play where you cannot have a variety of cards, you have limited abilities, but as the deck begins to cycle, you will be able to play like the protagonist with more aggressive and creative play by using attack cards and skill cards alternately.


In addition to the cards in the image above, there are many more cards, so we hope commanders will use Buddy in various forms on the battlefield!

[Minor]
Fixed an issue where damage from the mental breakdown effect was not applied.

All of your comments, suggestions, and feedback are being carefully considered, and based on this, we are progressing development for official release.

Stay up to date with updates in our Discord channel!
Link to Discord