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Harvest Hunt News

Update - Demo Build v 1.3.0

Hello everyone! We have a new demo update just in time for Steam's Scream Fest, which of course we are taking part in! Here are the complete patch notes.

New Features
  • New monster turn and rotation animations
  • New UI lighting effects across all screens
  • New attack animations for the monster
  • New QTE monster attack
  • Additional night to play just for the demo!


Updates

[h2]Gameplay[/h2]
  • Warden's Sight now includes the remaining Tools to use around the map
  • Decreased acceleration time for the player character, making the movement feel a bit snappier
  • Adjusted some Water Fiend locations so they aren't hidden and hard to see
  • Monster and landmark lore adjusted to unlock at different nights
  • Enabling the Current Hand and Compendium tabs at different times in the flow
  • New player damage camera shake


[h2]Environment[/h2]
  • Hanging cloth physics improved, reducing the stiffness and collision
  • Pass on the foliage around the whole map


[h2]UX & UI[/h2]
  • Items in Warden Sight are properly visible
  • Updates to most UI screens with new colors changes to images
  • Controller image tweaks in the settings
  • Updated settings with new UI artwork
  • Adjusted a few tutorials to include images and have better wording


[h2]General[/h2]
  • Increased Water Fiend height and emissive values so it can be discovered easier
  • Increased emissive values of the interaction flash of various objects
  • Various monster animation tweaks


Bug Fixes

[h2]General[/h2]
  • Fixed the bug in the Tools screen that used to lead to the wrong tooltip being shown when out of health to purchase more items
  • Removed noisemakers from inconvenient places
  • Fixed monster not being able to reach the boathouse
  • Fixed the bug that would lead to the character selection being unlocked at the start of the first PT's last season
  • Fixed issue where whispers cannot be reshuffled using the controller
  • Fixed issue where players cannot get into crouching from running
  • Fixed an issue where Health is incorrect on map screen when gaining/losing the 'Ill Vigor' whisper through Redraw
  • Fixed an issue where players could keep pressing the controller input to redraw whispers
  • Fixed issue with missing rope and lantern textures

Villainous Newsletter Launch

Greetings Villains!

We've launched our brand new newsletter, so now you can keep up to date with all the mischievous happenings at the evilest game studio in town.

[h3]What can you expect when signing up?[/h3]

As a special treat you will be able to download a creepy Harvest Hunt wallpaper once you sign up, so your screens can enter the spooky season in style!



We're also planning to:

  • Keep you up to date with all major evil schemes at our studio
  • Give you exclusive behind the scenes peeks at the development of our games
  • Let you be the first to know about discounts and sales


[h3]Sign-ups[/h3]

Head over to our sign-up page to join and start your villainous journey.
Remember you'll have to confirm your subscription via the confirmation email before you're fully initiated!

EXCLUSIVE Harvest Hunt playtest!

Greetings fellow Wardens!

From now until the end of the year we will be running a playtest for our game Horror Stories: Harvest Hunt!

The playtest will be run via Steam and it will include brand new content of our game!

What's New?


If you played the demo of Harvest Hunt then you might have experienced what our game is all about. The demo takes part at the beginning of the game and had the onboarding and tutorialization turned on.

The playtest consists of three nights and has most of our onboarding difficulty settings off so you can experience what the game is like in mid-progression.

  • New monster ability to fight off (Spine Growth)
  • More abilities (Village Fortifications & Warden Strengths) will be available to equip and try out
  • More Tools will be unlocked to play around with
  • More Whispers (nightly challenges) are unlocked to encounter


Sign-ups


To sign up all you have to do is Request Access via the game's Steam page.


We will be running the playtest with a few people at a time and reviewing the feedback before allowing more people to join the playtest so if you request to join but have not been granted access please be patient!

Feedback


To leave us feedback please use this feedback form which is also provided in the playtest build (Main menu) once granted access.

All feedback is anonymous and we will be using it to improve the gameplay of Harvest Hunt. We are really looking forward to hearing your feedback be it tweaks, new ideas or bugs!


Thank you so much for your interest Wardens, and see you in Luna Nova!

Harvest Hunt will be at EGX 2023!



We are super excited to announce that Harvest Hunt will be at EGX 2023!

EGX takes place in London between the 12th-15th of October and is a HUGE event celebrating everything gaming with tons of AAA to indie games to play, panels, cosplay championships, career/networking talks and more.

We will be showcasing Harvest Hunt on those dates at the Rezzed Zone a space for all indie games!

If you are around, why not come over and play the demo and leave us some feedback? We are bringing brand new merch and goodies for all of our players and restocking some of your favourites from previous events, like our unique in-game cards!



Hope to see you there!

Scottish Game sale starts now!



The Scottish Games Sale starts.... now!

Running through until Wednesday 13th September the Scottish Games Sale, supporting the Glasgow Children's Hospital charity, has over 60 participating games available on Steam from Scottish studios and developers!

The sale features a daily deal and games at discounts with a percentage of the proceeds going to the "Games for the Weans" campaign. Villainous Games is very happy to be supporting the campaign with both a donation and by including our demo of Harvest Hunt in the available games.

The campaign will raise funds to help buy adapted gaming equipment, consoles and videogames for the boys and girl's at the children's hospital in Glasgow (the biggest in Scotland). It will also help fund the hospital's Play Team, who ensure the children always have someone to play with.

So check at the games here, and why not support a Scottish developer and raise money for a children's charity at the same time! 🙂

You can read more about the campaign here and donate using JustGiving or Tiltify