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  3. Sector System Logistics Update

Sector System Logistics Update

[p]This update adds the following...[/p]
  1. [p]When generating the mission you can now choose the amount of time compression you want to use as follows...[/p]
    • [p]1x - Real Time. 1 in game day takes 24 hours of real time[/p]
    • [p]2x - 1 in game day takes 12 hours of real time[/p]
    • [p]3x - 1 in game day takes 8 hours of real time[/p]
    • [p]4x - 1 in game day takes 6 hours of real time[/p]
    • [p]6x - 1 in game day takes 4 hours of real time[/p]
    • [p]8x - 1 in game day takes 3 hours of real time[/p]
    • [p]12x - 1 in game day takes 2 hours of real time[/p]
    • [p]24x - 1 in game day takes 1 hour of real time[/p]
  2. [p]In game time is now displayed at the top right of the mission planning screens.[/p]
  3. [p]In game time is now displayed at the top of the mission briefing on the right hand MFD screen[/p]
  4. [p]Any cockpits that have a dashboard clock will now display the correct in game time taking into account any time compression.[/p]
  5. [p]Mission briefings are now correctly updated if you move your starting position.[/p]
  6. [p]Time to waypoints in the mission briefings now take into account any time compression used.[/p]