Sector System Beta Update
[p]This update adds the following...[/p]
- [p]Fixed a bug in the missile/bullet collision system which may cause projectiles to pass through the terrain. Hopefully this fixes the issue - please let me know if it hasn't.[/p]
- [p]Wingman A.I. update so that they can now launch missiles in rapid succession when using the "Attack My Designator" command. They should also now hold their position better between missile launches when in this mode.[/p]
- [p]Wingman A.I. updated so that they will now use Sidearms correctly and should only use them against targets with an active radar system.[/p]
- [p]Wingman A.I. updated so that they will now use their turret gun when a target is within 1,500m.[/p]
- [p]Wingman A.I. updated so they can now fly at any altitude up to 5,000m. It was originally capped at 200m above ground to prevent them exposing themselves too much but this could also cause them not to climb high enough to deploy weaponry.[/p]
- [p]The radio system has been updated so that it doesn't buffer too many radio messages.[/p]