Infantry Beta Update
This update adds the following...
1. Infantry now have proper 3D models and animations. The 3D models are just place holders at the moment. I will be sourcing better models next week together with weapon models so expect some infantry groups to be packing MANPADS ːsteammockingː
2. Infantry now disembark their vehicles in a more realistic manner rather than just "teleporting" in!
3. Fixed "Slew T.Pod Down" & "Slew T.Pod Up" controls which were labelled incorrectly.
4. Waypoint distance will now show in miles when the distance units are set to Yards / Miles in the Game Settings menu.
5. Tracked down a bug where the player.log would be spammed with errors when pausing the game. It turns out this is related to the Targeting Pods refresh rate. As a quick fix I've set the targeting pod to "Real Time" no matter what setting you choose in the Video Settings menu. I will investigate further to see if I can find the root cause.
6. AH-64A '81 has new interior and exterior engine sounds.
7. Fixed a bug with the crashed Reaper drone which would sometimes causes errors as it didn't have a VTR (Visual, Thermal, Radar) profile. I've also set it as a "Neutral" unit to prevent nearby REDFOR units trying to shoot it!
8. Tweaked the Apache's autopilot so it will stabilise lateral movement faster.
1. Infantry now have proper 3D models and animations. The 3D models are just place holders at the moment. I will be sourcing better models next week together with weapon models so expect some infantry groups to be packing MANPADS ːsteammockingː
2. Infantry now disembark their vehicles in a more realistic manner rather than just "teleporting" in!
3. Fixed "Slew T.Pod Down" & "Slew T.Pod Up" controls which were labelled incorrectly.
4. Waypoint distance will now show in miles when the distance units are set to Yards / Miles in the Game Settings menu.
5. Tracked down a bug where the player.log would be spammed with errors when pausing the game. It turns out this is related to the Targeting Pods refresh rate. As a quick fix I've set the targeting pod to "Real Time" no matter what setting you choose in the Video Settings menu. I will investigate further to see if I can find the root cause.
6. AH-64A '81 has new interior and exterior engine sounds.
7. Fixed a bug with the crashed Reaper drone which would sometimes causes errors as it didn't have a VTR (Visual, Thermal, Radar) profile. I've also set it as a "Neutral" unit to prevent nearby REDFOR units trying to shoot it!
8. Tweaked the Apache's autopilot so it will stabilise lateral movement faster.