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Helicopter Gunship DEX News

Player Bubble Beta Update

A very quick update to allow the texture on the targeting pod of the Gazelle to be updated when using custom skins.

Player Bubble Beta Hotfix

Quick hotfix to fix a missing door texture on the Gazelle.

Player Bubble Beta Update

This update adds the following...

1. Fixed a couple of spelling mistakes that had been reported.

2. Sidearm now does a |"Line of Sight" check before homing in on a radar source. This should prevent it from going after targets that are hidden behind terrain.

3. Fixed the Gazelle texture manager so you can now swap textures (although there is only 1 default texture for the Gazelle currently).

Player Bubble Beta Update

This update adds the following...

1. Sidearms should no longer try to engage BTRs.

2. Sidearms have better stability when fired and should be a lot less likely to nose dive or fly off course when "blind firing".

3. TOW missiles have better maneuverability allowing them to engage targets more effectively. This also allows TOW missiles to be fired at high speed from the Cheyenne and at a closer range.

4. Added in some more music tracks.

5. Fixed some other bugs where missiles might cause errors to occur when moving into and out of the bubble system.

6. Fixed a bug in the terrain streaming system which would sometimes cause trees to not show up when they were far from the camera.

VR Beta Update

This update adds the following...

1. Fixed the VR recentre system so that it now works correctly no matter the orientation of the helicopter itself. Before it would only work correctly when facing North.

2. Fixed a bug in the GPU instancing system that was using the wrong camera. Hopefully this should fix any major stuttering etc during a mission.