PTR 2026-01-23 Update
[p][/p][h2]1/23/26 PTR Update[/h2][p][/p][h3]Balance Changes[/h3][p]Therium Generator[/p]
- [p]Footprint decreased from 3x3 to 2x2 (reverting the change from a few days ago)[/p]
- [p]Supply granted increased from 10 to 12[/p]
- [p]Build time decreased from 55 seconds to 50 seconds (note: there was a bug that was incorrectly setting the Sentry Post build time to 60 seconds that has also been addressed)[/p]
- [p]Kinetic Redirection upgrade build time decreased from 90 to 60[/p]
- [p]Hp decreased from 215 to 205[/p]
- [p]Armor Shred Missiles debuff max stacks decreased from 90 to 75[/p]
- [p]Value increased from 50 Luminite to 100 Luminite. This reduces the Luminite refunded when Matter Reallocation is used by 50 Luminite, and decreases the cost of structures when building from a Morph Core by 50 Luminite.[/p]
- [p]Weapon Range increased from 0.25 to 0.5[/p]
- [p]Chrono Shell deferred damage max damage over time rate increased from 20 to 40[/p]
- [p]Sovereign’s Decree range slop increased from 4 to 6[/p]
- [p]Hallowed Ground is now a targeted ability that moves the Navi to the selected location to channel.[/p]
- [p]Sovereign’s Decree should not go on cooldown or cost energy if the target leaves range[/p]
- [p]Pandemonium width increased from 3 to 4[/p]
- [p]Research Dominari Adept Training (Death March) build time decreased from 60 seconds to 30 seconds[/p]
- [p]Death March radius increased from 3 to 4[/p]
- [p]Chaos Mark debuff duration increased from 10 seconds to 15 seconds[/p][p][/p]
- [p]Ragdoll impact on kills have been added for:[/p]
- [p]Incarnate Rampaging Stomp[/p]
- [p]Incarnate weapon attack[/p]
- [p]Magmadon weapon attack[/p]
- [p]Brute weapon attack[/p]
- [p]Carnivex weapon attack[/p]
- [p]Vulcan Jump Jets[/p]
- [p]Vulcan weapon attack when minigun is at max damage[/p]
- [p]Incarnate Rampaging Stomp[/p]
- [p]Seraphim ground attack receives a new visual effect and sound effect to better represent and differentiate it's higher damage attack.[/p][p][/p]
- [p]The Celestial Bot shouldn’t spam Arcships without expanding as much. There is still work to do to improve their behavior[/p]
- [p]Bots now recognize Rich Luminite mines as viable expansions[/p]
- [p]Breach: fixed issue with missing Therium[/p]
- [p]Fixed not seeing when other players change factions in a custom game lobby[/p]
- [p]Gracelight Node Tooltip correctly states heal is removed only when taking damage[/p]
- [p]Morph Cores were morphing directly into Judicator and Energizer Nodes rather than Gracelight Nodes first[/p]