Development update #4: Designing combat
We are very excited to give you our next development update on Starkeepers!
With player choice being such an important aspect of Starkeepers, we knew that combat will be a huge part of that. You will be able to gear up and put your skills to the test against the many creatures that inhabit the world of Starkeepers. For those competitive players out there, you could always try your hands against other players in arena and siege battles to see who comes out victorious!
We approached Sheldon, our Studio Head, to ask a few questions about what players can expect from Starkeepers.
Buu and Eva in combat
[h3]What can players achieve through combat?
[/h3]
Dungeon runs and raids are the bread and butter for you to level up through combat. While siege war combat is how you and your clan will be able to claim stakes over territory and become its ruler, declaring war and besting your rivals is how you will expand your empire.
In the case you find yourself bested in a battle, fear not, because it’s far from the end of the world! You and your clan will retain a healthy level of autonomy and full access to the resources and territory controlled by your Starkeep. However, you will become a vassal clan to the winner. We don’t want players to be overly penalized if they are not the victor in every battle. Not to mention, there are plenty of opportunities to turn the tables!
PvP encounters range from small group battles, to siege wars with fifteen players per side. Understandably, the more Starkeeps your clan and fellow vassal clans control, the more likely you are to succeed in the seasonal strife for domination, but a single well-coordinated clan and fortified Starkeep can more than hold it’s own, and may even prove to be the next re-enactment of David vs Goliath.
If you are more PvE inclined, then we also have you covered. We will have plenty of dungeon quests for both solo and co-op, as well as challenging bosses for you to slay. Both PvP and PvE use the same combat system, so you have access to the same awesome hero skills and cool combat mechanics!
There is a recognition and achievement system, where you can track your progress and rewards in both PvE and PvP, throughout your journey playing Starkeepers.
Encore showing no mercy.
[h3]How is combat different, and what makes it stand out from other MMOs?
[/h3]
We are taking a lot of cues from fighting games (the action combat genre) and want to ensure that there is that same satisfaction of beating an enemy, but it will be done in a more approachable environment — easy to learn, challenging to master.
Combat will be incredibly approachable. There are some mechanically dependent aspects that you can hone with practice, but we strive to make sure combat is engaging starting from your first hands-on. Plenty of spells and some sweet skill-combos that you will be able to pull off.
[h3]Are new players able to remain competitive when playing with veteran players?
[/h3]
We have made it relatively easy / achievable for players to reach the level cap of each hero they unlock, so that they can get involved with the full combat experience much faster, and battle alongside friends who have had more time and experience in the game. The horizontal progression can help bring together players with wider ranges of experience, especially in co-op. Even though newer players may not yet have access to all the heroes that a veteran player has, every hero has abilities that ensure they will be competitive.
Approachability is important to us. We want combat to be easy for new players to pick up and be able to experiment with how they want to fight. We stay away from forcing players into PvP content if it is something that they don’t want to engage with.
...
So what do you think of our combat plans so far? If you have any thoughts, then why not stop by our Discord server to let us know? We would love to hear what you have to say!
Until next time,
Drew & Angela
...
Wishlist Starkeepers on Steam: https://store.steampowered.com/app/2015760/Starkeepers/
Discord: https://discord.com/invite/3mCSmsgMfv
Twitter: https://twitter.com/PlayStarkeepers
TikTok: https://www.tiktok.com/@playstarkeepers
Instagram: https://www.instagram.com/playstarkeepers
Website (sign up for future playtests!): https://starkeepers.com/
YouTube: https://www.youtube.com/channel/UCtmRqaLdiusy5FKg4dk2New
With player choice being such an important aspect of Starkeepers, we knew that combat will be a huge part of that. You will be able to gear up and put your skills to the test against the many creatures that inhabit the world of Starkeepers. For those competitive players out there, you could always try your hands against other players in arena and siege battles to see who comes out victorious!
We approached Sheldon, our Studio Head, to ask a few questions about what players can expect from Starkeepers.

[h3]What can players achieve through combat?
[/h3]
Dungeon runs and raids are the bread and butter for you to level up through combat. While siege war combat is how you and your clan will be able to claim stakes over territory and become its ruler, declaring war and besting your rivals is how you will expand your empire.
In the case you find yourself bested in a battle, fear not, because it’s far from the end of the world! You and your clan will retain a healthy level of autonomy and full access to the resources and territory controlled by your Starkeep. However, you will become a vassal clan to the winner. We don’t want players to be overly penalized if they are not the victor in every battle. Not to mention, there are plenty of opportunities to turn the tables!
PvP encounters range from small group battles, to siege wars with fifteen players per side. Understandably, the more Starkeeps your clan and fellow vassal clans control, the more likely you are to succeed in the seasonal strife for domination, but a single well-coordinated clan and fortified Starkeep can more than hold it’s own, and may even prove to be the next re-enactment of David vs Goliath.
If you are more PvE inclined, then we also have you covered. We will have plenty of dungeon quests for both solo and co-op, as well as challenging bosses for you to slay. Both PvP and PvE use the same combat system, so you have access to the same awesome hero skills and cool combat mechanics!
There is a recognition and achievement system, where you can track your progress and rewards in both PvE and PvP, throughout your journey playing Starkeepers.

[h3]How is combat different, and what makes it stand out from other MMOs?
[/h3]
We are taking a lot of cues from fighting games (the action combat genre) and want to ensure that there is that same satisfaction of beating an enemy, but it will be done in a more approachable environment — easy to learn, challenging to master.
Combat will be incredibly approachable. There are some mechanically dependent aspects that you can hone with practice, but we strive to make sure combat is engaging starting from your first hands-on. Plenty of spells and some sweet skill-combos that you will be able to pull off.
[h3]Are new players able to remain competitive when playing with veteran players?
[/h3]
We have made it relatively easy / achievable for players to reach the level cap of each hero they unlock, so that they can get involved with the full combat experience much faster, and battle alongside friends who have had more time and experience in the game. The horizontal progression can help bring together players with wider ranges of experience, especially in co-op. Even though newer players may not yet have access to all the heroes that a veteran player has, every hero has abilities that ensure they will be competitive.
Approachability is important to us. We want combat to be easy for new players to pick up and be able to experiment with how they want to fight. We stay away from forcing players into PvP content if it is something that they don’t want to engage with.
...
So what do you think of our combat plans so far? If you have any thoughts, then why not stop by our Discord server to let us know? We would love to hear what you have to say!
Until next time,
Drew & Angela
...
Wishlist Starkeepers on Steam: https://store.steampowered.com/app/2015760/Starkeepers/
Discord: https://discord.com/invite/3mCSmsgMfv
Twitter: https://twitter.com/PlayStarkeepers
TikTok: https://www.tiktok.com/@playstarkeepers
Instagram: https://www.instagram.com/playstarkeepers
Website (sign up for future playtests!): https://starkeepers.com/
YouTube: https://www.youtube.com/channel/UCtmRqaLdiusy5FKg4dk2New