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  3. Launch Day Hotfixes : Re-enabled Piano, Fixed some crashes, Temp. Disabled Forms

Launch Day Hotfixes : Re-enabled Piano, Fixed some crashes, Temp. Disabled Forms

Notes :
- Currently there are no none hard crashes or game loop breaks
- Battle exit timer was greatly reduced (lmk if its still too long)

Known issues :
- Smooth camera causes white lines inside houses (Snappy camera ok)
- World battles lack some animations
- Sometimes a move can't be chosen out of your movepool
- Quest tracker sucks (ok ok, I will make new one from scratch !! :D)
- Localization system to Japanese is wrecked

Changelong :
FIX - Player sprite not drawing on worldmap sometimes
FIX - Jumpy Yuujyou orb icon in party menu
FIX - Rare bug where you could skip Elite in Shrine

ADD - Piano has been re-enabled and working as far as I know (currently world BGM only)
ADD - Added fullscreen rememberance (game-wide. records on save)

!! CHANGE !! - Halved battle exit timer (you're right, it was kinda long..)
CHANGE - Set smooth camera to default setting
CHANGE - Removed German and Portugese as supported languages (including UI only) until further notice
CHANGE - Temporarily disabled form swapping (de-evolution) because it's not properly explained so people keep thinking it's a bug (lol)

Additional notes :
- Sometimes BGM overlap after a cutscene (if you change music type it'll fix it)
- Momma Radar is jagged and doesn't have an animation
- Some trainers in Mega City are missing dialogue and only draw "..."