Hey guys! Quick update today.
I added a "Blight Crystal", this works as a monster repellant item. It only "counts down" when physically walking on grass, and there is a cute in-game visual for when it is active :)

I also vastly increased the amount of EXP that your Orbs provide. You'll see a huge boost from the first orb, but a slightly reduced rate per each orb collected after the first.
Before, the maximum EXP share was about 30%, however it's been raised to 40%, and you get 25% from the very first orb (before, first orb only gave 12.5% of battle exp).
Additionally, since new items were added we increased the inventory spaces, and adjusted several stores. The stores should have a slightly better item selection available now, as well as the Blight Crystal.

I have also made several improvements, including improving/adding some text so that less people have to get lost or back track, and even add
Your are my beloved community and I have added these things in at your guys feedback / requests, please drop any additional feedback in this thread !! I will add in what I can if I feel it will improve the game :) Cheers!
P.S. Please give the game a review, if you want! Be honest :D and if you think there's something I should fix or improve, drop it below! I'll work on it ♡ thank you !!!
Full Changelog:
- Added "Blight Crystals" : Monster repellant item (available in-stores)
- Adjusted shops : Places with "better" shops, and also unique shops, have been improved
- Increased EXP sharing : Doubled initial EXP boost + increased max EXP share, collect all the orbs !!
- Repositioned and Reworded NPCs to minimize confusion / back tracking
- Added 2 new item slots to each inventory category
- Added some new world item locations to the worldmap and some of the house's rooms
Fixes:
- Fixed some issues with changing monster forms (like on Burnsby, Felt, etc)
- Enabled Fullscreen mode by default to address some issues on Steamdeck Gaming Mode (use Desktop mode!!!)
- Fixed a rare bug where battling with monsters that only had 1 move could result in a crash
- Fixed a rare bug where battles would cause issues when battling right after Nicknaming / Form Changing
- Fixed an exploit that let players walk through certain objects when running into them the exact frame after a battle
- Optimizations to the Localization system were made, and cleanup puts game size below 70mb
- Some typos or overrunning text were fixed.
We're still working on the Spanish and Portuguease translations, however we expect these to be finished by the 30th of this month.
Japanese is also getting a small TL update to account for recent updates.
That's all, don't forget to leave your feedback below! I will definitely be reading :)
We also have a discord, if that's better for you:
https://discord.com/invite/4YUaYNvVHD
And please review the game if you want !!! You can review it from your library or below the trailer:
https://store.steampowered.com/app/2019300/Dokimon_Quest/
Cheers!