Achievements and New Region addedーExplore and Capture rare Monsters!
Hi guys! I've been super hard at work on adding this new region to the DQ map and I believe we've finally ironed out enough to start spreading the word.
I'm also extremely excited to say that achievements have been fixed and confirmed working by several players. All achievements should fire upon loading into your save, however, there is 1 or 2 that you may need to do again to complete (however, thankfully these two achievements can be completely very quickly).
With the addition of this map, we can find a lot of new characters that we weren't able to discover in the Xelos region. Additionally, rare monsters have been made more accessible as a reward for making it to the new area~
You will find lots of fun surprises here, including over 20 "new" trainers, some new items, and countless new NPCs with flavorful text.
The new map also adds several new areas, including both routes and towns, and music. The area is accessible after the main story is completed (when your save file reads 98%) and you must collect 4 specific monsters to unlock the portal.
These monsters are special monsters that can only be found in pink grass and may need to be trained and leveled and evolved to meet requirements.

You can keep track of which monsters you have (or don't have) based on the crystal surrounding the portal. The gemstone inside the crystal's supporting pillars will be lit when the corresponding monster has been obtained. When all four gemstones are lit, the portal will be enterable.
I'm still working on adding some trainers and NPCs to some areas, as well as some other additional content (and various QoL tidbits) that I have planned for the game in general, but over all I'm quite proud of this update and thought it would be decent timing to make an announcement^^
It's been difficult to find the time to work on Dokimon: Quest since I left my main home on December 8th, but I've been doing what I can to squeeze in dev time here and there during my little vacay ;)
I'll be continuing to work when I can like I have been, and also returning home on January 8th where I will be returning to working full time.
Some things I currently have on my to-do list before I finish up with updating D:Q and move on to new projects:
- Tenshou Tower : This is a place where battle lovers can play against the odds for big rewards
- Player Home: I will be adding a customizable home(s) / location(s) and items to fill them with
- Character Outfits: I'm going to be adding several "outfits" that you can get to change your looks
- Accessories: I want to add some cute accessories you can toggle on your characters, like hats or capes
- Fast Travel: The worldmap / quest log is being completely reworked, after it's finished we'll add "flying"
- ????
What else? Who knows~ maybe I'll end up adding in some more nice things! For now, this is everything on my horizon for THIS game. I will be working on other projects (new and old) starting in January when I expect all of these items to be completed, tested, and in the final game :)
That's a wrap! If you guys have any feedback or suggestions on other things we can include, let me know! Perhaps I'll add them in :) and if not... maybe they'll make it into the next game!
If you enjoyed my game, I would love it so much if you left a positive review :)
Thank you always for supporting me and playing my games, you guys are the world to me!
Cheers ♡
I'm also extremely excited to say that achievements have been fixed and confirmed working by several players. All achievements should fire upon loading into your save, however, there is 1 or 2 that you may need to do again to complete (however, thankfully these two achievements can be completely very quickly).
With the addition of this map, we can find a lot of new characters that we weren't able to discover in the Xelos region. Additionally, rare monsters have been made more accessible as a reward for making it to the new area~
You will find lots of fun surprises here, including over 20 "new" trainers, some new items, and countless new NPCs with flavorful text.
The new map also adds several new areas, including both routes and towns, and music. The area is accessible after the main story is completed (when your save file reads 98%) and you must collect 4 specific monsters to unlock the portal.
These monsters are special monsters that can only be found in pink grass and may need to be trained and leveled and evolved to meet requirements.

You can keep track of which monsters you have (or don't have) based on the crystal surrounding the portal. The gemstone inside the crystal's supporting pillars will be lit when the corresponding monster has been obtained. When all four gemstones are lit, the portal will be enterable.
I'm still working on adding some trainers and NPCs to some areas, as well as some other additional content (and various QoL tidbits) that I have planned for the game in general, but over all I'm quite proud of this update and thought it would be decent timing to make an announcement^^
It's been difficult to find the time to work on Dokimon: Quest since I left my main home on December 8th, but I've been doing what I can to squeeze in dev time here and there during my little vacay ;)
I'll be continuing to work when I can like I have been, and also returning home on January 8th where I will be returning to working full time.
Some things I currently have on my to-do list before I finish up with updating D:Q and move on to new projects:
- Tenshou Tower : This is a place where battle lovers can play against the odds for big rewards
- Player Home: I will be adding a customizable home(s) / location(s) and items to fill them with
- Character Outfits: I'm going to be adding several "outfits" that you can get to change your looks
- Accessories: I want to add some cute accessories you can toggle on your characters, like hats or capes
- Fast Travel: The worldmap / quest log is being completely reworked, after it's finished we'll add "flying"
- ????
What else? Who knows~ maybe I'll end up adding in some more nice things! For now, this is everything on my horizon for THIS game. I will be working on other projects (new and old) starting in January when I expect all of these items to be completed, tested, and in the final game :)
That's a wrap! If you guys have any feedback or suggestions on other things we can include, let me know! Perhaps I'll add them in :) and if not... maybe they'll make it into the next game!
If you enjoyed my game, I would love it so much if you left a positive review :)
Thank you always for supporting me and playing my games, you guys are the world to me!
Cheers ♡