Great + Master Rods Fixed + Unique Palette roll added to Cutscene Mon Encounters
Hey guys~ Quick patch today. Here's some things that were fixed or added recently.
One of the biggest fixes we've been waiting for is losing a move in double battles when your partner monster fainted. There was also a couple small bugs we got in the update a couple days ago which just got fixed.
Here's the full changelong:
ADDED - We added a "unique" roll to all the overworld and cutscene encounters (starters, mythics, etc) however you won't know if it's "unique" until the battle starts (look for the stars on enemy mon spawn!)
ADDED - A "stock" of 1x to some items to prevent multi-purchasing (however leaving and coming back to the store will let you purchase it again if you REALLY want to)
FIXED - Sometimes your monster would lose an attack in double battles when your partner died
FIXED - Starters were temporarily getting sent to your PC instead of your Party
FIXED - Form change issues existed on some monsters (press "A" button to revert to their original form!)
FIXED - Some monsters were crashing on their movepools screen
FIXED - Some monsters could select a third or fourth move despite being under leveled
FIXED - Stat change messages weren't always reflecting all of the stat changes (though they should now)
FIXED - Some rare issues with player getting stuck after entering a portal too early or losing to "final boss" (if this was you please try battling them again, the game will recognize this issue and fix your save automatically)
Currently there isn't any known issues so I'm working on adding some new items, trainers to "new region", and other features I've mentioned in past updates :)
Cheers! ♡
One of the biggest fixes we've been waiting for is losing a move in double battles when your partner monster fainted. There was also a couple small bugs we got in the update a couple days ago which just got fixed.
Here's the full changelong:
ADDED - We added a "unique" roll to all the overworld and cutscene encounters (starters, mythics, etc) however you won't know if it's "unique" until the battle starts (look for the stars on enemy mon spawn!)
ADDED - A "stock" of 1x to some items to prevent multi-purchasing (however leaving and coming back to the store will let you purchase it again if you REALLY want to)
FIXED - Sometimes your monster would lose an attack in double battles when your partner died
FIXED - Starters were temporarily getting sent to your PC instead of your Party
FIXED - Form change issues existed on some monsters (press "A" button to revert to their original form!)
FIXED - Some monsters were crashing on their movepools screen
FIXED - Some monsters could select a third or fourth move despite being under leveled
FIXED - Stat change messages weren't always reflecting all of the stat changes (though they should now)
FIXED - Some rare issues with player getting stuck after entering a portal too early or losing to "final boss" (if this was you please try battling them again, the game will recognize this issue and fix your save automatically)
Currently there isn't any known issues so I'm working on adding some new items, trainers to "new region", and other features I've mentioned in past updates :)
Cheers! ♡