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  3. Optimization and Small Bug Fixes + News on what's next~

Optimization and Small Bug Fixes + News on what's next~

Hey guys! I fixed some a few places where messages were mixed up or in the wrong places. Additionally, some optimization went into this build, so the game should be a bit easier to run on lower powered devices.

Recently, I finished upgrading the Store and Inventory systems to allow for characters accessories and purchasing stuff like Furniture, Outfits, and etc :D I also made a ton of headwind on fast travel (finally, thanks to the new worldmap) and will be adding that in soon! It's been a long wait for this, so I thought I'd add a cute little side quest to go along with unlocking fast travel, and we'll use the remade worldmap for it!

I also want to announce that I'm back to working on Nuumonsters regularly again^^ I have a bunch of artists making new stuff for Nuumonsters, and personally I'm currently in the process of breaking down and rebuilding the house (or, "secret base") customization tool it has, since that will be coming to Dokimon: Quest asap^^

Additionally, there has been progress made on a "Battle Tower" which will be one of the final additions to Dokimon: Quest, including a Steam Leaderboards, where you can compete for the highest rank(?), most consecutive wins, and etc. I think it will be really fun!

I have some more really cool announcements coming up soon too, both for Dokimon: Quest and other projects, and will also make attempts to bring Dokimon: Quest to more languages via Localization (as well as improving the Japanese localization) once the final planned updates are in and polished :)

That's all for now! If you can, check out our discord for updates on all of our projects, or give the Nuumonsters X page a follow, since we'll be sharing Nuumonsters progress there starting soon:

Official Discord ( @everyone mentions are kept to a bare minimum):
https://discord.com/invite/4YUaYNvVHD

Nuumonsters X:
https://x.com/nuumonsters