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  3. Just over 2 weeks before Dokimon launch to Steam on Nov. 22!

Just over 2 weeks before Dokimon launch to Steam on Nov. 22!

Big updates have come to Dokimon as we get closer to release day, including new builds for closed beta players. Recently, we've seen rapid progression on localization to Japanese (which Yana is translating manually, by hand), and new screenshots and trailers surface, yayy!

We're so excited to announce that the game will be releasing on Nov. 22 in both English and Japanese and can't wait to see what everyone thinks about the full game.

How have you been enjoying it so far? Did you play the demo, or the closed beta? How many characters did you capture?

Let me know in the comments below what you're most excited for, what you enjoyed most in the version you played, or what features you're hoping to see in Dokimon. See you all on release day!




Join the community discord to chat with other Dokimon lovers :
https://discord.com/invite/4YUaYNvVHD

Looking to make your own monster tamer game? There's an engine for that, which Dokimon was made in! More details at the following link :
https://yanako-rpgs.itch.io/


Want more frequent updates about Dokimon and related projects? Check us out on social media!

X / Twitter (most active) :
https://x.com/yanako_rpgs

bsky / bluesky :
https://bsky.app/profile/yanako-rpgs.bsky.social