Dokimon DEMO gets a big update, with full controller support and localization!
Hey guys! Wow, I didn't know I was able to do updates like this before the game was available for sale D: I guess you learn something new every day huh!
Just wanted to touch in briefly and let everyone know that localization is finally 100%'d, so with that we've added a couple languages to the demo, yay!
There's still some menu's and battle messages that need localization support added, and the intro screen (the prologue), but what's left at this point is practically nothing.

I also wanted to let everyone know that we went through all the posts in our Community Hub and gave each of you a response, so go check them out! We'll be keeping a closer eye on the hub now that we know it's active (lol).
The game (demo) has also been updated to full controller support, with no known issues at this time. If you do however run into issues, try enabling Steam Input, by pressing SHIFT + TAB in game. You may also have to click the controller icon at the bottom of the screen.
We do have an officially assigned Steam Input configuration, however you're welcome to make your own if you don't like the controls we assigned~
At this time, it's unlikely we'll be updating the demo again (except to add further localization support and additional languages), however we will come back occasionally to implement some polish whenever we add that to the main game, to ensure the demo is a proper visualization to what degree the full game is polished to^^
Lastly, just want to clarify that your demo's WILL carry over to the full game. Feel free to make a bunch of saves and play around, and pick up where you left off in the full game once it's out :)
Additionally, if needed, you can delete saves by pressing DEL on the saves screen (or title screen), though this is just a placeholder. A proper way to delete your save will be added before the games release.
That's all for now, thank you everyone for enjoying my game !!
- Yana
Just wanted to touch in briefly and let everyone know that localization is finally 100%'d, so with that we've added a couple languages to the demo, yay!
There's still some menu's and battle messages that need localization support added, and the intro screen (the prologue), but what's left at this point is practically nothing.

I also wanted to let everyone know that we went through all the posts in our Community Hub and gave each of you a response, so go check them out! We'll be keeping a closer eye on the hub now that we know it's active (lol).
The game (demo) has also been updated to full controller support, with no known issues at this time. If you do however run into issues, try enabling Steam Input, by pressing SHIFT + TAB in game. You may also have to click the controller icon at the bottom of the screen.
We do have an officially assigned Steam Input configuration, however you're welcome to make your own if you don't like the controls we assigned~
At this time, it's unlikely we'll be updating the demo again (except to add further localization support and additional languages), however we will come back occasionally to implement some polish whenever we add that to the main game, to ensure the demo is a proper visualization to what degree the full game is polished to^^
Lastly, just want to clarify that your demo's WILL carry over to the full game. Feel free to make a bunch of saves and play around, and pick up where you left off in the full game once it's out :)
Additionally, if needed, you can delete saves by pressing DEL on the saves screen (or title screen), though this is just a placeholder. A proper way to delete your save will be added before the games release.
That's all for now, thank you everyone for enjoying my game !!
- Yana