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Wizard Island DLC is out now!

[h3]Hey, Settlers![/h3][p][/p][p]Wizard Island DLC is out! 🧙‍♀️✨[/p][p][/p][h2]Sail to Asteria 🪄[/h2][p]Wizard Island takes you to a new island where wizards experiment with Mana and everyday chores become enchanted![/p][p]You can now:[/p]
  • [p]Explore Asteria, a self-contained sandbox island with its own research and production chains.[/p]
  • [p]Befriend 5 wizards – earn their trust, level them up, and unlock stronger spells and passive bonuses.[/p]
  • [p]Cast 20 different spells to buff settlers, buildings, and animals; boost productivity, regen, drop rates, and more.[/p]
  • [p]Invest in 6 passive abilities to power up your magical economy over the long term.[/p]
  • [p]Build 10 new buildings: Mana Shrooms, Mega Mana Shrooms, Mana Extractor, Mana Converter, Mega Mana Converter, Mana Storage, Mana Crystal, Mana Pillar, plus the cozy Stone Lantern and a very Mysterious Statue.[/p]
  • [p]Work with a new resource & currency: Mana & Mana Essence, used for wizard upgrades and late-game boosts.[/p]
  • [p]Meet the Wisps, speedy little helpers who ferry items between Asteria’s buildings.[/p]
[p][/p][h2]Bundles[/h2][p]If you’re missing something, there are now a couple of bundles on Steam:[/p][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p]Players who already own part of the set can complete it at a discount.[/p][p][/p][h2]What’s Next for Havendock[/h2][p]Wizard Island isn’t the end of the journey![/p][p]I’m planning another big free update for the base game in Q1 2026, focused on:[/p]
  • [p]More endgame content[/p]
  • [p]New things to chase once your settlement is already strong[/p]
  • [p]Extra ways to get benefits as you progress that add extra replayability[/p]
  • [p]And yes - the player traits you see at the start of the game will get a revamp and actually give benefits.[/p]
[p]I’ll share more details as we get closer, but I wanted you to know that Havendock is still very much alive in my head (and my messy design docs)~[/p][h3][/h3][p]In the meantime, Wizard Island is the first DLC I’ve ever released, so in many ways it’s been an experiment for me: learning how to scope it, price it, and make sure it still feels true to Havendock’s vibe.[/p][p]It's also a little different from the rest as I wanted to try something new and experiment with fresh ideas.[/p][p]I’m honestly a bit anxious to see what you all think, but also really excited. I hope Wizard Island feels like a fun, cozy extension of the world you already know. If you enjoy it, or if you have ideas, criticism, or bugs to report, let me know on Discord - I’ll be reading everything![/p][p][/p][p]— YYZ[/p]