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v0.66.26 - Hotfixes

I've decided to make a single post combining the changes from the past 3 updates (v0.66.24 to v0.66.26), so some items in this post is a little late since May the Fourth is already over.

v0.66.24
- Added new decoration to celebrate May the Fourth
- Test out hotfix for underwater settlers stuck
- Oil Rig duration increased: 15s -> 20s
- Fixed UI scale warning tooltip showing 'No translations found'
- Fixed error when using Forge
- Fixed error where fence to second floor was blocking path

v0.66.25
- Fixed glass appearing awkwardly when dropped by the Item Dropper in multiplayer
- Some actions that only worked with left Shift/Ctrl now also work with right Shift/Ctrl
- Fixed issue where sometimes settlers would idle even when there were items to carry

Experimental Branch:
- Desalination Plants can now be fitted with pipes
- Added experimental feature at the lighthouse to summon traders

v0.66.26
- Added Human Cannon to be buildable on Bird Island
- Fixed issue where leveling traits do not immediately apply the increased bonuses until the save is reloaded
- Fixed inventory not closing via close button
- Fixed Desalination Plant bugged

In the next update, "landing pads" will be added so the human cannon can be controlled to launch you to different locations and not just to a fixed point. As I was expanding my own base, I realise I had to walk a long distance to get to where I wanted to go, so I wanted to add this as an alternative mode of transport within your base as well, not just to other islands. This can perhaps help those of you with large bases get around.



I am also testing out sprinklers that will also help early game players: