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Havendock News

v1.3.1: Pizza & Vampires 🍕🧛

[h3]Hey, Settlers![/h3][p][/p][p]It’s spooky season, so here’s a fun (and a little creepy) Havendock update to sink your fangs into:[/p][p][/p][h2]Pizza & Vampires 🍕🧛[/h2][p][/p][h3]New food: Pizza[/h3][p]You can now make and eat pizza. [/p][p][/p][p]But… wait. What’s the catch? Settlers who eat pizza temporarily transform into Vampires or Ghouls and gain a Trait![/p][p][/p][h3]New equipment: Pizza Necklace?[/h3][p][/p][p]In future, a new equipment, the Pizza Necklace, will also be able to be forged. It unsurprisingly gives you a high amount of cooking stat. This equipment requires an ingredient from Wizard Island so it will be released with it.[/p][p]
Have fun experimenting with your freshly “turned” settlers and their late-night cravings![/p][p]I also want to wish everyone a Happy Halloween![/p][p][/p][h3]Slime Pudding changes[/h3][p][/p][p]In a review, a player commented that slime pudding was tedious to collect, and I understand that not everyone enjoys hunting for its ingredients in the cave, so I have reduced the quantity required to craft it from 10 to 2 slimes. I hope this makes the game more enjoyable.[/p][p][/p][h2]Who will help this smol turtle 🐢[/h2][p][/p][p]I’m also cooking up something cozy on the side: an idle-incremental-roguelike-RPG Siegeturtle, an idea born from my love of turtles. The demo is live, so if you get to try it out, I'm active on Discord and would like to hear your feedback on it![/p][p]Launch is coming very, very soon![/p][p][/p][p]Try the demo[/p][p][/p][h2]What’s next?[/h2][p][/p][p]Up next for Havendock: a new island update. More details soon![/p][p][/p][p]Full v1.3.1 changelog:[/p]
  • [p]Add new food: Pizza,[/p]
  • [p]Settlers who consume Pizza temporarily turn into Vampires and Ghouls, and gain a Trait,[/p]
  • [p]Slime pudding slime bubble required: 10 -> 2[/p]
[p]Fixes:[/p]
  • [p]Fix wizard island questline activating in builds with no wizard island[/p]
  • [p]Fix an issue where wizard island buildings could be prematurely seen or built[/p]
[p][/p][p]- YYZ[/p][p][/p]

v1.3.0 Experimental - Pizza vampires

[h3]Hey settlers![/h3][p][/p][p]Pizza Vampires have been released in the experimental branch! It will be released in the main branch later this week around Thursday.[/p][p][/p][p]This was a whacky idea suggested by JackyDOS.[/p][p]It was pretty silly, and I thought it would be great for the Halloween Update![/p][p][/p][h2]New food: Pizza! 🍕[/h2][p][/p][p][/p][p][/p][p]You will be able to cook a new type of food: Pizza![/p][p][/p][h2]...and Pizza Vampires? 🧛[/h2][p][/p][p][/p][p][/p][p]But there is just something a little suspicious about these pizza... they seem to transform your settlers in a way normal food does not.[/p][p][/p][h2]Pizza Necklace?[/h2][p][/p][p][/p][p][/p][p]In future, a new equipment, the Pizza Necklace, will also be able to be forged. It unsurprisingly gives you a high amount of cooking stat. This equipment requires an ingredient from Wizard Island so it will be released with it.[/p][p][/p][p]I have also fixed a bug reported regarding to a leaked questline related to Wizard island being made prematurely visible. Sorry about that![/p][p][/p][p]Here's the full changelog for v1.3.0 experimental.[/p][p][/p][h2]Changelog:[/h2][p][/p]
  • [p]Add new food: Pizza[/p]
  • [p]Settlers who consume Pizza temporarily turn into Vampires and Ghouls, gaining a temporary Trait[/p]
  • [p]Slime pudding slime bubble required: 10 -> 2[/p]
  • [p]Fix wizard island questline activating in builds with no wizard island[/p]
[p][/p][p] - YYZ[/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Join the Havendock community: [/p][p]DISCORD[/p][p]TWITTER[/p][p]TIKTOK [/p][p]FACEBOOK [/p][p]INSTAGRAM [/p][p]REDDIT[/p][p]YYZ STUDIO[/p]

v1.2.6 - Minor AI fixes

[p]v1.2.6 has been released[/p][p][/p][p]This update removes some items that are not in the game from the storage box.[/p][p]It also fixes a bug where drones were not delivering items to buildings. This was caused by them trying to grab or deliver items from or to another island.[/p][p]So I've changed the AI logic to fix this bug. Incidentally, this also fixes a bug where drones could sometimes travel across islands, despite them not being able to fly across water.[/p][p][/p][p]Full changelog:[/p][p][/p]
  • [p]Remove purple melon, potion lv 3, nightbook, orb, tiny equipment from storage box[/p]
  • [p]Remove gear item from storage box[/p]
  • [p]Fix bug where drones/NPCs did not deliver items due to other island buildings reserving items[/p]
  • [p]Fix missing turtle accessory icon[/p]
  • [p]Fix unable to see objective #10 if it unlocks[/p]
  • [p]Fix drones able to fly across islands[/p]
[p]-YYZ[/p]

v1.2.5 - Drone fixes

[p]Hi all,[/p][p][/p][p]I've fixed some issues with deleting drones.[/p][p]Drones are also not meant to fly underwater, so underwater buildings are now prevented from being upgraded with drones to prevent confusion.[/p][p][/p][p][/p][p]Changelog:[/p][p][/p]
  • [p]Underwater buildings can no longer be upgraded with drone kits[/p]
  • [p]Fix bug where you were unable to delete buildings with maxed drone kits[/p]
[p][/p][p]Thank you to those who reported these issues![/p][p][/p][p]-YYZ[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p]

v1.2.3 - Drone improvements

[p]v1.2.3 is released![/p][p][/p][p]I realise drone kits were not refundable, which I felt was unforgiving as these are expensive and difficult to craft. So you now get 100% refunded materials if you delete a building with drone kits.[/p][p][/p][p]I also fixed other confusing and outdated texts that said certain items were not available, even though they were.[/p][p][/p]
  • [p]Deleting a building now refunds all drone kits spent on it[/p]
  • [p]Add Astro island meteorites and cosmic dusts to encyclopedia entries[/p]
  • [p]Add Quark to encyclopedia[/p]
  • [p]Fix encyclopedia for Hydrogen saying 'not available yet'[/p]
  • [p]Fix red cosmic dust 'not available yet' wrong description[/p]
  • [p]Update game to latest translations[/p]
[p]-YYZ[/p]