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Our Adventurer Guild News

Patch 1.52

Bugfixes:
- Fixed an issue where the male ranger attack sprite would not use the correct weapon sprite
- Fixed a bug where the enemies that occupy multiple tiles would count themselves as adjacent allies for the skill Nightshade
- Wet will now correctly increase fire resistance
- When Misasa flees from a quest, her portrait will no longer show up on the quest map to prevent any confusion on whether she is still participating in the quest
- Fixed an issue where the Mourning Event could show the wrong name for the related dead adventurer
- Some textfixes


QOL changes:
- When choosing an icon or background for a party, the selection will now loop back to the beginning or the end when going through them all
- Opening the map on the quest map will no longer reset the zoom level

Misc:
- Reflect Damage will now also trigger on block

Patch 1.51 Performance hotfix

- Fixed an issue where if a battle takes very long, performance suffers due to too many logs being retained. Now only the last 100 lines will be displayed in the logs. (This seemed to be an issue that was most notable when playing the game with the japanese language)

Some minor fixes

Bugfixes:
- Fixed an issue where if you press esc during the fade out of a dialogue, it would repeat the last scene
- The Guild Inventory window in the hub will no longer scale with the UI-Scaler
- More japanese text fixes


QOL changes:
- You can now cycle through the tutorial pages with A/D (or the equivalent buttons you've set in the settings)

Some minor fixes

Bugfixes:
- Fixed missing Quest Objective Requirement for reputation "Glorious"
- Fixed an issue where the Dialogue Speed setting would sometimes automatically set to 2X
- Some minor text fixes

Some minor fixes

Bugfixes:
- Fixed an issue where in the party inventory of the loot window, you couldn't select items below the fourth row
- Fixed a bug where the combat log couldn't be scrolled if the battle started with it opened
- Some japanese text fixes


QOL changes:
- You can now close the report window with the esc key