Patch 2.1 Beta Update
[p]Attention Captains,[/p][p][/p][p]For those of you trying out the Astra Protocol 2 v2.1 beta, we've just uploaded a new build to it.[/p][p]We've still got a couple more features to implement, as well as all the tweaking and refinement.[/p][p][/p][p]Key features of the update include:[/p]
- [p]All achievements have been certified as collectable.[/p]
- [p]Fighters, fighter bays, and torpedo tubes can be replaced when destroyed if the space station holds them - this is a resupply action rather than a repair action.[/p]
- [p]The option to toggle 'Safe Havens' around space stations, meaning that enemy ships won't spawn if you are close to a space station - it won't stop them hunting you if they are already present however.[/p]
- [p]Adjusted transmission logic, cleaning, and how it ties into the win condition for the story.[/p]
- [p]Adjusted the crystalline entity spawn rate and reduced the number required for the related science mission.[/p]
- [p]Fixed some crashes when using ship scaling.[/p]