1. Die in the Dungeon
  2. News
  3. Dev Die-ary: Controller on Default, New Run History, and Better UI!

Dev Die-ary: Controller on Default, New Run History, and Better UI!

[p]Hello everyone! 🐸[/p][p][/p][p]How are you liking Endless Mode? We've seen some truly wild runs over the past month, props to everyone conquering the ever-increasing difficulty of the loops![/p][p][/p][p]Meanwhile, we've been hard at work across several areas (some we'll save for a later post!). Here are a some of the features we can talk about today:[/p][p][/p][h2]🎮 Controller Support is almost ready to graduate from \[beta]![/h2][p][/p][p]Controller play has been cooking on the \[beta] branch for a while now. After many iterations (and thanks to your continuous feedback!) we’re putting on the final touches before moving it to the main branch. Here's some of the upcoming changes:[/p]
  • [p]A full rework of the Character Select input layout.[/p]
  • [p]More natural joystick movement on the battle board.[/p]
  • [p]Multiple fixes to the intro tutorial.[/p]
[p][/p][p]Many of you play on the Steam Deck, so we’re also working on a few Deck-specific improvements: a larger text option and using the Deck's native resolution by default. With these changes, we expect to meet the criteria for Steam Deck ✅Verified very soon![/p][p][/p][h2]📜 Run History is coming![/h2][p][/p][p]If you spotted the new (but disabled) option on the title screen last update, good eye. The Run History section is almost ready![/p][p][/p][p]In this new section, you’ll be able to review past runs, including deck, relics, score, and other stats. Here’s a WIP look at how it's looking so far:[/p][p][/p][p][/p][p][/p][h2]🧼 UI Cleanup & Better Tooltips[/h2][p][/p][p]We’re making a set of much-needed combat UI tweaks so actions and values are easier to read in the heat of battle. A few examples:[/p][p][/p]
  • [p]Redesigning Battle UI. By grouping effects into clearer sections (actions vs. external effects), we hope to make it easier to see what's happening at a glance.[/p]
[p][/p][p][/p]
  • [p]New Title Cards for each Area. The old, text-only title cards at the beginning of each new area were a little boring, so we decided to update them with bespoke graphics for a more interesting presentation. Here's Area 1, quite an improvement![/p]
[p][/p][p][/p][p]Of course, there's also tons of smaller changes here and there to make interfaces cleaner and easier to read over all, including: redesign modifiers, changes to particles, adjusted tooltips and much more![/p][p][/p][p]● ● ●[/p][p][/p][p]That's all we can show today, let us know what you think of these upcoming changes and keep an eye on this page for more content coming to Die in the Dungeon pretty soon! 👀[/p][p][/p][p]Thank you for playing and happy rolling![/p][p]- the ATICO team[/p]