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东方王朝之丝绸之路 News

Welcome the Year of the Dragon in 2024


The Year of the Dragon is approaching, and before you know it, a year has passed since the launch of "Eastern Dynasty - Silk Road Defense". During this year, the generals led the envoys across the continent to overcome obstacles, rescued the woman who was sacrificed to Hebo by the Yellow River, helped people escape from the inn in the desert, went to the grassland to watch the horse racing, and also in Rome. I have seen beautiful sculptures. The general also faced the gods directly and never took a step back. The mission can also resist the wrath of heaven and protect the territory thousands of miles away.

Time always flies by. As the end of the year approaches, the mission is also returning to its hometown of Chang'an by boat. The production team has also begun intensive year-end finishing work. I would like to thank all the generals for your support and love this year. Although there are many difficulties on the way forward, The production team has also been insisting on reading your emails, comments and messages. Adhering to the concept of "making happiness more pure and games more fun", we will work with you to make "Eastern Dynasty" better. The New Year is approaching, and the production team has prepared the last update of the year for everyone. Two new dragon-related heroes have been added. Thank you again for your support and attention. If there is a chance, see you next year, and I wish you all a happy game.

[h2]Update content[/h2]
[h3]--Optimize the calculation logic of the game [dodge] mechanism.
--Fixed the issue where the prop "Signal Flag" would incorrectly add [dodge value] to reinforcements.
--Optimize the difficulty of levels 1-3 and adjust the monster generation configuration.
--New hero [The Descendant of the Dragon - Huang Kui]
--New hero [Dragon City Flying General]
--Fix some BUG[/h3]

Version 2.1.0 update

[h3]--Optimize the loading of some resources in the game
--Optimize the difficulty of levels 1-3 and adjust the monster generation configuration
--[New] Hero - Qin Player
--Fix several bugs[/h3]

Version 2.0.3 更新

--Optimize the loading and optimization of some resources in the game
--Optimization point console interface skill description text
--Optimization Point: The Problem of Background Adaptation in the Description of Platform Interface Skills
--[New] Setting interface custom shortcut key function
--Fix the issue of not being able to place reinforcements after opening the hero mode in the first level
--Fix the issue of Egypt level not being able to settle normally
--Fix some known bugs

Version 2.0.2 update

[h3]--Game shortcut key: Select the hero "space", release skills "1, 2, 3", and quickly deploy troops "w"
--Fix the occasional issue of losing targets and causing abnormal positions in the Fate Treasure Long game.
--Fix the exception of video playback failure in some Win7 environments.
--Added Steam store achievement function.
--Fixed a bug in Thunder Splitting Crocodile Eggs.
--Fixed issue with unlocking synthetic monsters.
--Modified the unlocking issue for the thank you support achievement.
--Added a mysterious function to the artifact 'crowbar'.
--Fixed layer issues with airships and scenes in the arena
--Fix some known bugs
--Fix some text errors[/h3]

Version 2.0.1 update

--Fixed the issue of the Holy Beetle being unable to die at the checkpoint
--Fix the issue of not consuming coins after upgrading the level 4 turret purgatory skill to level 2
--Fixed the issue of abnormal overlap of guards
--Fixed the occasional situation where Anxi Baishou did not attack the target
--Fixed audio playback issue with open circuit animation in level 16 [Imperial Court Inner Garden]
--Fixed several issues with the level of artistic expression
--Fixed some map editing related bugs